Super Street Fighter II: The New Challengers

Super Nintendo (SNES) 0 subscribers
Manual

520K plays 1993 #Action#Fighting

Super Street Fighter II: The New Challengers is a 1993 fighting game developed and published by Capcom for arcades. It is the fourth game in the Street Fighter II sub-series of Street Fighter games, following Street Fighter II Turbo (1992). It refines and balances the existing character roster from the previous versions, and introduces four new characters, including Fei Long, Cammy, T. Hawk, and Dee Jay. It is the first game on Capcom's CP System II hardware, with more sophisticated graphics and audio over the original CP System hardware used in previous versions of Street Fighter II.

Super Street Fighter II was ported to the Super Nintendo and Sega Genesis home consoles in 1994, followed by a number of computer platforms later. Super Street Fighter II was followed in 1994 by Super Street Fighter II Turbo, a fifth version of Street Fighter II, which further balances the characters and adds features.

From Wikipedia's article Super Street Fighter II, licensed under CC BY-SA 4.0

Keyboard controls

SNESPlayer 1Player 2
D-pad↑↓←→IKJL
AZM
BXN
XAU
YSH
LQY
REO
SelectShiftB
StartEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Online, both players use the Player 1 keys (or a gamepad) on their own computer. Saving, loading and pausing are off while you play online.

From the manual, page 6

Open the manual at page 6

Emulator help & troubleshooting

Comments

Live chat

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Keyboard controls

SNESPlayer 1Player 2
D-pad↑↓←→IKJL
AZM
BXN
XAU
YSH
LQY
REO
SelectShiftB
StartEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Online, both players use the Player 1 keys (or a gamepad) on their own computer. Saving, loading and pausing are off while you play online.

From the manual, page 6

Open the manual at page 6

Emulator help & troubleshooting

Videos

Play online

Play with a friend on another computer. Host a room and send them the link; they join as Player 2 and you both see the same game.

Press Start Game first.

Go live

Let anyone watch you play, live in their browser. They see your game as you play it, and your online game when you host a room.

Press Start Game first.

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Pixel Verdict

Super Street Fighter II: The New ChallengersSNES

3.5 Good job

GameRankings 77% (archived)

What the reviews talk about

Key wordsboringsolid

What the critics said

  • They said the new features were "pretty cosmetic or just downright boring and unimportant", and that music and voices of the Genesis version were all inferior to the SNES version, but concluded "Super is still Street Fighter" and "Street Fighter is still the best fighting game ever made".

    — GamePro, 1994

From the Reception section of Wikipedia's Super Street Fighter II article, under CC BY-SA 4.0. The words are the critics'; their full reviews are on the publishers' pages.

Scores

  • GameRankings 77% · archived average · SNES
  • Eurogamer 2008 8/10 (other versions)
  • GameSpot 8.7/10
  • IGN 2008 8/10 (other versions)
  • Nintendo Life 2008 8/10 (other versions)
  • Official Nintendo Magazine 2008 94% (other versions)

From the review table of Wikipedia's article. The face takes, first that applies: the Metascore for this platform, GameRankings' archived average, our average of the critics (one number per publication, a panel averaged), one review alone, the players' rating. Critics and players are never mixed.

Players' rating: 80/100 · 2,539 votes

Full reviews

Face key

  1. 1.00+
  2. 1.540+
  3. 2.050+
  4. 2.560+
  5. 3.068+
  6. 3.575+
  7. 4.080+
  8. 4.585+
  9. 5.090+

5.0 Outstanding! · 4.0 Great job! · 3.0 Good job · 2.0 Could be better · 1.0 Wake me up when it's over · A thumbs-up adds half a point. Our own drawings, in the spirit of the faces GamePro magazine used in the '90s.

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