Doom

3
Sega 32X 0 subscribers

3.8M plays 1994 #Shooter

Doom is a 1993 first-person shooter game developed and published by id Software for MS-DOS. It is the first installment in the Doom franchise. The player assumes the role of a space marine, later unofficially referred to as Doomguy, fighting through hordes of undead humans and invading demons. The game begins on the moons of Mars and finishes in hell, with the player traversing each level to find its exit or defeat its final boss. It is an early example of 3D graphics in video games, and has enemies and objects as 2D images, a technique sometimes referred to as 2.5D graphics.

Doom was the third major independent release by id Software, after Commander Keen (1990–1991) and Wolfenstein 3D (1992). In May 1992, id started developing a darker game focused on fighting demons with technology, using a new 3D game engine from the lead programmer, John Carmack. The designer Tom Hall initially wrote a science fiction plot, but he and most of the story were removed from the project, with the final game featuring an action-heavy design by John Romero and Sandy Petersen. Id published Doom as a set of three episodes under the shareware model, marketing the full game by releasing the first episode free. A retail version with an additional episode was published in 1995 by GT Interactive as The Ultimate Doom.

From Wikipedia's article Doom (1993 video game), licensed under CC BY-SA 4.0

Keyboard controls

32XPlayer 1Player 2
D-pad↑↓←→IKJL
AZN
BXM
CC,
XAY
YSU
ZDO
ModeShiftB
StartEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

X, Y and Z are for six-button games such as Street Fighter II.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

Comments

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Keyboard controls

32XPlayer 1Player 2
D-pad↑↓←→IKJL
AZN
BXM
CC,
XAY
YSU
ZDO
ModeShiftB
StartEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

X, Y and Z are for six-button games such as Street Fighter II.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

3.5 Good job

Players 76 · 21,508 votes

No critic scores found for this game: this is the players' rating.

Review scorecard

  1. Graphics 3.5 out of 5 Overall fallback
  2. Sound 3.5 out of 5 Overall fallback
  3. Control 3.5 out of 5 Overall fallback
  4. Fun Factor 3.5 out of 5 Overall fallback

Overall fallback: Players 76 · 21,508 votes. The same 76/100 overall rating fills missing categories using the face scale; these are not separate category scores. Player rating; no critic scores available.

What the reviews talk about

Key wordsthrillingunresponsiveoriginalrepetitiveaddictiveexcellent

What the critics said

  • Reviewers heavily praised the single-player gameplay: Electronic Entertainment called it "a skull-banging, palm-sweating, blood-pounding game", while The Age said it was "a technically superb and thrilling 3D adventure".

    — Electronic Entertainment, 1994

From the Reception section of Wikipedia's Doom (1993 video game) article, under CC BY-SA 4.0. The words are the critics'; their full reviews are on the publishers' pages.

Full reviews

GamePro face key

  1. 1.0Wake me up when it's over0+ out of 100
  2. 1.5Wake me up when it's over+ thumbs-up40+ out of 100
  3. 2.0Could be better50+ out of 100
  4. 2.5Could be better+ thumbs-up60+ out of 100
  5. 3.0Good job68+ out of 100
  6. 3.5Good job+ thumbs-up75+ out of 100
  7. 4.0Great job!80+ out of 100
  8. 4.5Great job!+ thumbs-up85+ out of 100
  9. 5.0Outstanding!90+ out of 100

GamePro named the five whole-number faces; a thumbs-up adds half a point to the same caption. GamePro’s original rating-face design, adapted from Ryan Quintal’s 2018 vector recreation; cleanup for YouConsoles.

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