Super Ghouls ’N Ghosts

Super Nintendo (SNES) 0 subscribers
Manual

152K plays 1991 #Action#Platform

Super Ghouls 'n Ghosts, known as Chō Makaimura in Japan, is a 1991 platform video game developed and published by Capcom for the Super Nintendo Entertainment System. The third installment in the Ghosts 'n Goblins series and the first not to be released for arcades, it again depicts knight Arthur saving Princess Guinevere and the kingdom from Emperor Sardius, who has cast a spell that has revived the Ghoul Realm.

The game has been included in multiple compilations of Capcom classics. A remake was released for the Game Boy Advance which features an additional game mode with new stages.

From Wikipedia's article Super Ghouls 'n Ghosts, licensed under CC BY-SA 4.0

Keyboard controls

SNESPlayer 1Player 2
D-pad↑↓←→IKJL
AZM
BXN
XAU
YSH
LQY
REO
SelectShiftB
StartEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Online, both players use the Player 1 keys (or a gamepad) on their own computer. Saving, loading and pausing are off while you play online.

From the manual, pages 4–5

Open the manual at page 4

Emulator help & troubleshooting

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Keyboard controls

SNESPlayer 1Player 2
D-pad↑↓←→IKJL
AZM
BXN
XAU
YSH
LQY
REO
SelectShiftB
StartEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Online, both players use the Player 1 keys (or a gamepad) on their own computer. Saving, loading and pausing are off while you play online.

From the manual, pages 4–5

Open the manual at page 4

Emulator help & troubleshooting

Videos

Play online

Play with a friend on another computer. Host a room and send them the link; they join as Player 2 and you both see the same game.

Press Start Game first.

Go live

Let anyone watch you play, live in their browser. They see your game as you play it, and your online game when you host a room.

Press Start Game first.

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Pixel Verdict

Super Ghouls ’N GhostsSNES

4.5 Great job!

Critics 85 · 15 reviews

What the reviews talk about

Key wordsunfairunforgivingcheapinventivetoughoutstanding

What the critics said

  • As with prior Ghosts 'n Goblins games, Super Ghouls 'n Ghosts's very high difficulty was discussed, with Nintendo Life's Damien McFerran declaring it "16-bit gaming at its most unforgiving".

    — Nintendo Life, 2013 (Damien McFerran de)

  • Wrote ACE magazine's David Upchurch, the game was "tough but rarely frustrating, and will keep you coming back again and again until it's been cracked".

    — ACE, 1991

  • Claimed Super Gamer, "there's a multitude of power-ups, hideously imaginative monsters and fantastic settings, including a beautifully drawn sunken ship."

    — Super Gamer, 1994

  • Nintendo Life staff, in addition to noting the "outstanding sprite work" and "lots of neat little touches in the background", also focused on Mode 7 effects, such as the zooming of enemy sprites and rotating platforms.

    — Nintendo Life, 2007

  • Martin Gaksch of Video Games described the game as a mixture of "modern action entertainment and a hodgepodge of innovative ideas".

    — Video Games, 1992 (Martin Gaksch)

  • Super Pro felt it had more depth and replay-a-bility than other arcade ports due to its "exciting" graphics and sound and the "variety and imagination" in its level design.

    — Super Pro, 1992· about another version

  • They praised the game's graphics as "Top notch" and gave praise for the game's classic arcade gameplay, concluding: "It's constantly challenging but also has a wonderfully friendly learning curve."

    — Total!, 1995· about another version

From the Reception section of Wikipedia's Super Ghouls 'n Ghosts article, under CC BY-SA 4.0. The words are the critics'; their full reviews are on the publishers' pages.

Scores

  • ACE 1991 SNES: 915/1000
  • AllGame GBA: 4/5 (other versions)
  • Aktueller Software Markt 1992 SNES: 10/12
  • Computer and Video Games 1991 SNES: 89/100
  • Electronic Gaming Monthly 1991 SNES: 36/40
  • Eurogamer 2007 WII: 6/10 (other versions)
  • Famitsu 1991 SNES: 27/40
  • GamePro 1991 GBA: 16.5/20 ; SNES: 23/25
  • GameSpot 2002 GBA: 7.4/10 ; WII: 6.9/10 (other versions)
  • GameZone 1991 GBA: 9/10 ; SNES: 90/100
  • IGN 2002 GBA: 8.5/10 ; WII: 8/10 (other versions)
  • Mean Machines SNES: 94%
  • Nintendo Life 2007 WII: 9/10 ; WIIU (GBA): 6/10 ; WIIU (SNES): 9/10
  • Nintendo Power 1991 SNES: 16.6/20
  • Nintendo World Report 2013 WIIU: 6/10 (other versions)
  • Super Play 1993 SNES: 85%
  • USgamer 2019 SNES: 3.5/5
  • Video Games (DE) 1992 SNES: 84%
  • SNES Force SNES: 89%
  • Super Pro SNES: 85/100

From the review table of Wikipedia's article. The face takes, first that applies: the Metascore for this platform, GameRankings' archived average, our average of the critics (one number per publication, a panel averaged), one review alone, the players' rating. Critics and players are never mixed.

Players' rating: 82/100 · 626 votes

Full reviews

Face key

  1. 1.00+
  2. 1.540+
  3. 2.050+
  4. 2.560+
  5. 3.068+
  6. 3.575+
  7. 4.080+
  8. 4.585+
  9. 5.090+

5.0 Outstanding! · 4.0 Great job! · 3.0 Good job · 2.0 Could be better · 1.0 Wake me up when it's over · A thumbs-up adds half a point. Our own drawings, in the spirit of the faces GamePro magazine used in the '90s.

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