Radar Lock

Atari 2600 0 subscribers
Manual

14K plays 1989 #Action#Shooter

Radar Lock is a 1989 video game developed and published by Atari for the Atari 2600. The game was announced in 1988, and was programmed by Doug Neubauer. In developing the game Neubauer reused the game-engine from the Atari 2600 game Solaris, which he also worked on.

The game is essentially a clone of the Sega game Afterburner. The player pilots a delta-winged jet fighter armed with missiles and guns that they must periodically refuel and rearm. Two types of missiles maybe fired - radar guided missiles that home in on their targets, and 'proximity' missiles that destroy everything within the area. Refueling is carried out by lining the aircraft up with a tanker to receive in-air refueling. The enemy aircraft faced by the player increase in number and capabilities as the game progresses, being drones at the beginning, followed by interceptors, then patrolling aircraft that approach from the rear, then bombers with escorts and stealth fighters, and finally 'super bombers' firing larger numbers of missiles. To win the game the player must successfully pass through five missions, each of two waves. The game may be played single-player, or in a two-player co-operative mode with one player controlling the aircraft whilst the other controls the weapons. Accessing all the weapons requires use of the second joystick.

Text: Wikipedia via RetroGames.cz, licensed under CC BY-SA 3.0

Keyboard controls

Atari 2600Player 1Player 2
D-pad↑↓←→IKJL
FireZN
Game SelectShift
Game ResetEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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Keyboard controls

Atari 2600Player 1Player 2
D-pad↑↓←→IKJL
FireZN
Game SelectShift
Game ResetEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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