Pokemon Snap
0 plays 1999 #Simulation
Pokémon Snap is a 1999 photography video game developed by HAL Laboratory and published by Nintendo for the Nintendo 64. It was first released in Japan in March 1999 and was later released in July 1999 in North America and in September 2000 for PAL regions. It is a spin-off game in the Pokémon series, being one of the first console-based games for it, and featuring many Pokémon rendered for the first time in real-time 3D. The game was re-released for the Wii's Virtual Console in December 2007, for the Wii U's Virtual Console in 2016, and for the Nintendo Classics service in June 2022.
Originally announced as a Nintendo 64DD title, the development of Pokémon Snap was moved to the Nintendo 64 due to the 64DD's delays. The gameplay is similar to other first-person games, viewing from the perspective of protagonist Todd Snap as he moves automatically on a rail. The objective of the game is to take pictures of Pokémon with an in-game camera, using items such as apples and "pester balls" to achieve better shots. After each round, players are judged based on the quality of their photos. The Nintendo 64 cartridge could be taken to either Blockbuster or Lawson stores in North America and Japan to have pictures from the game printed on stickers, whereas the Virtual Console version features the ability to send pictures taken in the game to the Wii Message Board and send them to friends.
From Wikipedia's article Pokémon Snap
Keyboard controls
| N64 | Player 1 |
|---|---|
| Stick | ↑↓←→ |
| A | X |
| B | C |
| Z | Z |
| L | A |
| R | S |
| C buttons | IKJL |
| D-pad | TGFH |
| Start | Enter |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
A gamepad with an analog stick plays much better than the keyboard.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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Keyboard controls
| N64 | Player 1 |
|---|---|
| Stick | ↑↓←→ |
| A | X |
| B | C |
| Z | Z |
| L | A |
| R | S |
| C buttons | IKJL |
| D-pad | TGFH |
| Start | Enter |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
A gamepad with an analog stick plays much better than the keyboard.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
3.5 Good job
GameRankings 76%
Review scorecard
- Graphics 3.5 out of 5 Overall fallback
- Sound 3.5 out of 5 Overall fallback
- Control 3.5 out of 5 Overall fallback
- Fun Factor 3.5 out of 5 Overall fallback
Overall fallback: GameRankings 76%. Overall source The same 76/100 overall rating fills missing categories using the face scale; these are not separate category scores.
What the reviews talk about
Key wordsfuninnovativeentertainingaddictivecreativeshort
What the critics said
Matt Casamassina of IGN called it an "addictive, surprisingly fun" game, noting however that "Pokemaniacs are bound to be disappointed with the selection of Pocket Monsters in the game – roughly 62 out of a possible 151 in all."
— IGN, 1999 (Matt Casamassina)
GamePro commented that while "for Pokemon fans, this is a wonderful game", others will not find it as fun.
— GamePro, 2000
GameRevolution called it "an absolute must-have for Pokemon fans and kids in general" but "for the rest of us, it's actually a decent diversion".
— GameRevolution, 1999
Japanese gaming magazine, Famitsu, praised it for its "sense of peace", as well as its reproduction of "the feel of a safari or a theme park."
— Famitsu, 1999
Wired editor Susan Arendt commented that while Pokémon Snap was considered the "Bastard child of the Pokémon franchise" by some, the people in her office loved it.
— Wired, 2007 (Susan Arendt)
Allgame editor Scott Alan Marriott commented that while the number of Pokémon was lacking and there were a small number of courses, the game has a "substantial amount of replay value".
— AllGame, 2010 (Scott Alan Marriott)
Game Informer commented that Pokémon Snap was "just as much fun as the main entries" in the series.
— Game Informer, 2010
Nintendo Life editor Marcel Van Duyn praised it as a "fun and a relaxing break from the other Pokémon titles", but criticized it as "super short".
— Nintendo Life, 2007 (Marcel Van Duyn)
From the Reception section of Wikipedia's Pokémon Snap article.
Scores
- 87 Nintendo Power1999 8.7/10
- 85 EP Daily 8.5/10
- 85 Official Nintendo Magazine 85%
- 83 Electronic Gaming Monthly1999 8.5/8/8.5/8
- 83 Famitsu2006 9/10, 8/10, 9/10, 7/10
- 80 GamePro2000 4/5
- 80 GameSpot1999 8/10
- 78 IGN1999 7.8/10
- 70 GameRevolution1999 C+
From the review table in Wikipedia's Pokémon Snap article.
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