Marble Madness

Game Boy 0 subscribers

49K plays 1984 #Action

Marble Madness is a 1984 platform game designed by Mark Cerny and published by Atari Games Inc. for arcades. Set in an isometric perspective, the game tasks the player with guiding a marble through six courses, populated with obstacles and enemies, within a time limit. The player controls the marble by using a trackball. Marble Madness is known for using innovative game technologies: it was Atari's first to use the Atari System 1 hardware, the first to be programmed in the C programming language, and one of the first to use true stereo sound (previous games used either monaural sound or simulated stereo).

In designing the game, Cerny drew inspiration from miniature golf, racing games, and the art of M. C. Escher. He aimed to create a game that offered a distinct experience with a unique control system. Cerny applied a minimalist approach in designing the appearance of the game's courses and enemies. Throughout development, he was frequently impeded by limitations in technology and had to forgo several design ideas.

Upon its release in arcades, Marble Madness was commercially successful and profitable. Critics praised the game's difficulty, unique visual design, and stereo soundtrack. The game was ported to numerous platforms and inspired the development of several similar games. A sequel was developed and planned for release in 1991, but was canceled when location testing showed it could not succeed in competition with other titles.

From Wikipedia's article Marble Madness, licensed under CC BY-SA 4.0

Keyboard controls

Game BoyPlayer 1
D-pad↑↓←→
BZ
AX
SelectShift
StartEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

Comments

Live chat

Connecting…

Chatting as a guest · Sign in to use your name
0/300

Keyboard controls

Game BoyPlayer 1
D-pad↑↓←→
BZ
AX
SelectShift
StartEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

Paperboy Game Boy 251K plays • 1984
Elevator Action Game Boy 282K plays • 1983
Joust Game Boy 199K plays • 1982
Battle City Game Boy 4.5M plays • 1985
Ms. Pac-Man Game Boy 179K plays • 1982
Penguin Kun Wars Game Boy 48K plays • 1985
Bomb Jack Game Boy 30K plays • 1984
Gradius (Nemesis) Game Boy 145K plays • 1985
Dig Dug Game Boy 1.4M plays • 1982
True Lies Game Boy 59K plays • 1994
FIFA International Soccer Game Boy 218K plays • 1993
Golf Game Boy 161K plays • 1984
Frogger Game Boy 124K plays • 1981
Tennis Game Boy 263K plays • 1983
Bubble Bobble Game Boy 545K plays • 1986
Monopoly Game Boy 178K plays • 1987
Boulder Dash Game Boy 133K plays • 1984
Blades of Steel Game Boy 170K plays • 1988
F-15 Strike Eagle Game Boy 52K plays • 1985
Side Pocket Game Boy 59K plays • 1987

Pixel Verdict

Marble MadnessGame Boy

3.5 Good job

Players 76 · 221 votes

No critic scores found for this game: this is the players' rating on RetroGames.cz.

What the reviews talk about

Key wordsoriginalengagingfaithfulcreativeshortexcellent

Full reviews

Face key

  1. 1.00+
  2. 1.540+
  3. 2.050+
  4. 2.560+
  5. 3.068+
  6. 3.575+
  7. 4.080+
  8. 4.585+
  9. 5.090+

5.0 Outstanding! · 4.0 Great job! · 3.0 Good job · 2.0 Could be better · 1.0 Wake me up when it's over · A thumbs-up adds half a point. Our own drawings, in the spirit of the faces GamePro magazine used in the '90s.

Save to...