Laser Gates
35K plays 1983 #Action#Shooter
Laser Gates is a side-scrolling shooter video game developed by Imagic and released for the Atari 2600 in 1983. In the game, the player pilots a small spacecraft called the Dante Dart through a futuristic, computer-like tunnel to prevent the malfunctioning detonators deep within the “Cryptic Computer” from triggering catastrophic consequences. The title blends the fast-paced action of arcade shooters with the challenge of navigating hazards and enemies in a continuously scrolling environment common to early 1980s shoot-’em-ups.
Gameplay revolves around steering the Dante Dart left and right while advancing forward through a narrow passage filled with animated obstacles and adversaries. Players must both avoid and destroy various threats such as rocket-firing towers, flying drones, and hostile creatures while threading their way through the game’s eponymous “laser gates,” which open and close or shift dynamically, requiring precise timing and reflexes. Shield strength and energy are limited, so careful navigation and the occasional energy pickup are critical to survival before reaching each of the game’s four detonators.
One of the game’s distinguishing features is its visual design, which juxtaposes a large instrument panel displaying score, shield, and energy information with a colorful but otherwise minimalistic playfield. While some critics and players have described the HUD as overly large given the limited display area, many have praised the game’s sense of motion and the vibrant colors of the laser gate obstacles, which stand out against the Atari 2600’s typically subdued palette.
Laser Gates includes a variety of enemy types with distinct movement patterns, such as zigzagging bats and homing missiles, adding layers of challenge as players attempt to progress deeper into the tunnel. The game lacks discrete levels in the traditional sense, instead looping through its obstacle courses as the player works toward disabling each detonator before time runs out or the ship’s shields are depleted.
Although Laser Gates did not achieve the commercial prominence of some of Imagic’s other releases, it has been regarded in retrospective reviews as a technically competent and entertaining shooter on the Atari 2600, a platform where smooth horizontal scrolling and responsive controls were difficult to achieve. Its relative rarity and distinct gameplay have made it a point of interest for retro collectors and fans of early console shoot-’em-ups.
Text: RetroGames.cz, licensed under CC BY-SA 3.0
Keyboard controls
| Atari 2600 | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| Fire | Z | N |
| Game Select | Shift | |
| Game Reset | Enter |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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Keyboard controls
| Atari 2600 | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| Fire | Z | N |
| Game Select | Shift | |
| Game Reset | Enter |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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