The Simpsons: Bart’s Nightmare

Manual

6.8K plays 1992 #Action#Platform

The Simpsons: Bart's Nightmare is a 1992 platform video game based on the animated television series The Simpsons. Developed by Sculptured Software and published by Acclaim Entertainment, it was first released for the Super Nintendo Entertainment System in 1992, followed by the Sega Genesis in 1993. The first half of the game follows Bart Simpson as he tries to find his missing homework pages in order to escape a bizarre dream world, while the second half consists of minigames.

When Bart Simpson was about to enter the fourth grade, he had to turn in his homework, but he fell asleep in the middle of working on it and had a dream in which his eight assignments were blown out the window, and he began to dream about retrieving them so he wouldn't fail the class.

The game is split into two parts. The first is set on a street (probably Evergreen Terrace, but referred to as Windy World). Bart walks around and has to find five pages of his homework while avoiding enemies such as living mailboxes and various characters from the show. Power-ups that Bart can collect include bubble gum (with which he can blow bubbles to repel enemies or collect floating blue Zs to restore his health), watermelon seeds (which he can spit at enemies to defeat them or make them change direction), pillows (which create a new health bar for him if he runs out of Zs), and his skateboard (which temporarily increases his speed as well as restoring and extending his health bar the longer he is on it). Jimbo and his gang will coerce Bart into strolling with them, causing Bart to lose control of his movements and have to move with them, taking damage as he does. Hitting a flying saxophone will summon Lisa Simpson with fairy wings to sprinkle fairy dust on Jimbo and his gang and transform them into rats, freeing Bart. However, if Bart is by himself, the Lisa pixie will turn him into a frog who cannot attack. If Bart catches a kiss blown to him by an old lady, it will revert him to his human form.

Principal Skinner occasionally appears and tries to dress Bart in his Sunday school suit. If the player walks into Skinner, Bart will change appearance and become very slow and not be able to fire at enemies; however, the suit will also protect Bart from taking damage from all enemies (save for Jimbo and his gang). The suit wears off after a certain amount of time, or when Bart jumps in a mud puddle.

When a page is found in Windy World, the player can jump onto it, where Bart will shrink down on the page, and the player has to choose one out of a selection of two randomly chosen minigames. The player must point Bart to one of the two color-coded doors to play a minigame and retrieve a lost page of Bart's homework. The doors and games include:

Text: Wikipedia via RetroGames.cz, licensed under CC BY-SA 3.0

Keyboard controls

GenesisPlayer 1Player 2
D-pad↑↓←→IKJL
AZN
BXM
CC,
XAY
YSU
ZDO
ModeShiftB
StartEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

X, Y and Z are for six-button games such as Street Fighter II.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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Keyboard controls

GenesisPlayer 1Player 2
D-pad↑↓←→IKJL
AZN
BXM
CC,
XAY
YSU
ZDO
ModeShiftB
StartEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

X, Y and Z are for six-button games such as Street Fighter II.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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