Disney’s Aladdin
611K plays 1993 #Action#Platform
Disney's Aladdin is a 1993 side-scrolling platformer video game developed by Virgin Games and published by Sega for the Genesis. The game is based on the 1992 Walt Disney Animation Studios film of the same name, and features the titular Aladdin navigating settings and scenarios from the film.
The game's development represented Disney's first direct participation in video game production; following sub-standard video game adaptations of their work, they were motivated to produce an adaptation that matched the film's high artistic quality. After an initial attempt with BlueSky Software was abandoned, Disney partnered with Virgin Games, whose digitization techniques for hand-drawn animation enabled the incorporation of over a thousand frames created by Disney animators. This process faithfully reproduced the film's style within the technical limits of 16-bit hardware. The project adhered to a compressed six-month schedule to align with the film's home video release.
From Wikipedia's article Disney's Aladdin (Genesis video game), licensed under CC BY-SA 4.0
Keyboard controls
| Genesis | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| A | Z | N |
| B | X | M |
| C | C | , |
| X | A | Y |
| Y | S | U |
| Z | D | O |
| Mode | Shift | B |
| Start | Enter | Space |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
X, Y and Z are for six-button games such as Street Fighter II.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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Keyboard controls
| Genesis | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| A | Z | N |
| B | X | M |
| C | C | , |
| X | A | Y |
| Y | S | U |
| Z | D | O |
| Mode | Shift | B |
| Start | Enter | Space |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
X, Y and Z are for six-button games such as Street Fighter II.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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