The Addams Family
131K plays 1991 #Action#Platform
The Addams Family is a 1992 action-adventure platform game based on the 1991 film of the same name. Developed and published by Ocean Software, it was released for home consoles such as the Super Nintendo Entertainment System, computers such as the Amiga, and handheld consoles such as the Game Boy.
The player assumes the role of Gomez Addams. His mission is to rescue other members of the Addams family from the clutches of Abigail Craven, who, alongside The Judge and the family attorney Tully Alford, is attempting to seize the Addams' wealth. The game is non-linear, with the player moving throughout the mansion's many inside and outside areas, some of which are hidden. Enemies include bosses each holding a member of the Addams Family hostage, making them necessary to defeat. Power-ups, extra lives, and money are also obtainable.
Ocean, a leader in the market of video game adaptations of films in the late 1980s, began development of the tie-in for The Addams Family film in April 1991, before the film switched studios from 20th Century Fox to Paramount Pictures. It was originally planned to be a puzzle game for computer consoles until Paramount requested that Ocean develop a version for the SNES. The final result was that all versions, including the computer versions, were platformers with the same storyline, setting and objective. The game was critically well-received for its graphics, sound, and music, but was widely considered to be a derivative platformer of its time.
From Wikipedia's article The Addams Family (video game), licensed under CC BY-SA 4.0
Keyboard controls
| SMS | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| Button 1 | Z | N |
| Button 2 | X | M |
| Pause | Enter |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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Keyboard controls
| SMS | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| Button 1 | Z | N |
| Button 2 | X | M |
| Pause | Enter |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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