Polaris

Atari 2600 0 subscribers
Manual

23K plays 1980 #Action#Shooter

Polaris is a 1980 fixed shooter arcade game by Taito. Players control a submarine which can only shoot missiles upward. The goal of the player is to destroy all of the airplanes in each level while avoiding bombs dropped from the aircraft, as well as mines launched by enemy submarines and depth charges dropped from boats that speed by. Versions for the Atari 2600 and VIC-20 were released by Tigervision.

You're the commander of a Polaris class nuclear submarine. Your mission is to defend your country from enemy attack. You must face one to three enemy subs and one to five bombers in a squad. You must destroy the bombers by shooting missiles. After you destroy the bomber squadron, you must face a dive bomber dropping torpedoes that plunge to your depth then move horizontally. After destroying him, you must navigate through a channel, avoiding or torpedoing mines to reach the next level. Occasionally, an enemy destroyer will move across the screen and will drop a depth charge.

Text: Wikipedia via RetroGames.cz, licensed under CC BY-SA 3.0

Keyboard controls

Atari 2600Player 1Player 2
D-pad↑↓←→IKJL
FireZN
Game SelectShift
Game ResetEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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Keyboard controls

Atari 2600Player 1Player 2
D-pad↑↓←→IKJL
FireZN
Game SelectShift
Game ResetEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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