Knightmare

Sega SG-1000 0 subscribers

14K plays 1986 #Action#Shooter

Knightmare is a 1986 vertically scrolling shooter video game developed and published by Konami for the MSX home computer. It was included in compilations for the MSX, PlayStation and Sega Saturn, followed by a port for mobile phones, and digital re-releases for the Virtual Console and Microsoft Windows via Project EGG. It is the first entry in the Knightmare trilogy. The game stars Popolon, a warrior who embarks on a quest to rescue Princess Aphrodite from the evil priest Hudnos. The player must fight waves of enemies while avoiding collision with their projectiles and obstacles along the way, and facing against bosses.

Knightmare was created by the MSX division at Konami under management of Shigeru Fukutake. The character of Popolon was conceived by a staffer who later became the project's lead designer and writer, as the process of making original titles for the platform revolved around the person who came up with the characters. Development proceeded with a team of four or five members, lasting somewhere between four and six months. The music was scored by Miki Higashino, best known for her work in the Gradius and Suikoden series, and Yoshinori Sasaki.

From Wikipedia's article Knightmare (1986 video game), licensed under CC BY-SA 4.0

Keyboard controls

SG-1000Player 1Player 2
D-pad↑↓←→IKJL
Button 1ZN
Button 2XM
PauseEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

Comments

Live chat

Connecting…

Chatting as a guest · Sign in to use your name
0/300

Keyboard controls

SG-1000Player 1Player 2
D-pad↑↓←→IKJL
Button 1ZN
Button 2XM
PauseEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

Videos

TwinBee Sega SG-1000 194K plays • 1985
Knightmare II: The Maze of Galious Nintendo Entertainment System (NES) 28K plays • 1987
Galaga Sega SG-1000 1.3M plays • 1981
Star Force Sega SG-1000 130K plays • 1984
Ninja Princess Sega SG-1000 26K plays • 1985
Gulkave Sega SG-1000 21K plays • 1986
Bank Panic Sega SG-1000 41K plays • 1987
Golgo 13 Sega SG-1000 16K plays • 1984
Super Tank Sega SG-1000 24K plays • 1986
Space Armor Sega SG-1000 12K plays • 1984
Orguss Sega SG-1000 14K plays • 1984
Choplifter Sega SG-1000 76K plays • 1982
Safari Hunting Sega SG-1000 4.8K plays • 1983
Buck Rogers: Planet of Zoom Sega SG-1000 22K plays • 1982
Star Jacker Sega SG-1000 14K plays • 1983
Yamato Sega SG-1000 12K plays • 1983
Zaxxon Sega SG-1000 48K plays • 1982
James Bond 007 Sega SG-1000 25K plays • 1983
Space Invaders Sega SG-1000 222K plays • 1978

Pixel Verdict

KnightmareSG-1000

5.0 Outstanding!

Critics 91 · 3 reviews

GamePro scorecard

  1. Graphics — Not scored
  2. Sound — Not scored
  3. Control — Not scored
  4. Fun Factor — Not scored

Category scores aren't available for this version.

What the reviews talk about

Key wordscatchychallengingdifficultoutstandingfast-pacedinnovative

What the critics said

  • Kurt Kalata of Hardcore Gaming 101 commended the music and boss fights, opining that "It's a fun game, let down by some technical limitations."

    — Hardcore Gaming 101, 2019 (Kurt Kalata)

  • Aktueller Software Markt's Wolfgang Rui noted the game's challenging difficulty but expressed admiration towards the music, stating that it was "the best thing I've heard so far on MSX".

    — Aktueller Software Markt, 1987 (Wolfgang Rui)· about another version

From the Reception section of Wikipedia's Knightmare (1986 video game) article, under CC BY-SA 4.0. The words are the critics'; their full reviews are on the publishers' pages.

Scores

  • Input MSX 43/50
  • MSX Computing 3/3
  • MSX Magazine 5/5, 4/5, 4/5

From the review table of Wikipedia's article. The face takes, first that applies: the Metascore for this platform, GameRankings' archived average, our average of the critics (one number per publication, a panel averaged), one review alone, the players' rating. Critics and players are never mixed.

Players' rating: 70/100 · 33 votes

Full reviews

GamePro face key

  1. 1.0Wake me up when it's over0+ out of 100
  2. 1.5Wake me up when it's over+ thumbs-up40+ out of 100
  3. 2.0Could be better50+ out of 100
  4. 2.5Could be better+ thumbs-up60+ out of 100
  5. 3.0Good job68+ out of 100
  6. 3.5Good job+ thumbs-up75+ out of 100
  7. 4.0Great job!80+ out of 100
  8. 4.5Great job!+ thumbs-up85+ out of 100
  9. 5.0Outstanding!90+ out of 100

GamePro named the five whole-number faces; a thumbs-up adds half a point to the same caption. GamePro’s original rating-face design, adapted from Ryan Quintal’s 2018 vector recreation; cleanup for YouConsoles.

Save to...