Fire Fly

Atari 2600 0 subscribers
Manual

24K plays 1983 #Action#Shooter

After your interplanetary craft accidentally enters a black hole, you find yourself in a different universe. This world is inhabited by strange, mechanical bug-like creatures. You find that this world contains both bad and good bugs; the good bugs have asked for your help, and you agree to defend them. Your first challenge is to rescue the Pixy; this is the last living creature on the planet and is guarded by a killer bee. Should you succeed, you next will need to fight off a variety of enemy creatures including a flaming pumpkin, demons, and coiled serpents. Each time you defeat the creatures on the screen, you can move to the right where a new challenge (and bonus) awaits! After you complete all of the screens of bad bugs, then the game repeats at a tougher difficulty level.

Text: RetroGames.cz, licensed under CC BY-SA 3.0

Keyboard controls

Atari 2600Player 1Player 2
D-pad↑↓←→IKJL
FireZN
Game SelectShift
Game ResetEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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Keyboard controls

Atari 2600Player 1Player 2
D-pad↑↓←→IKJL
FireZN
Game SelectShift
Game ResetEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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