Donkey Kong Jr.

Atari 2600 0 subscribers
Manual

265K plays 1982 #Action#Platform

Donkey Kong Jr. is a 1982 platform game developed and published by Nintendo for arcades. It is the sequel to 1981's Donkey Kong, but with the roles reversed compared to its predecessor: Mario is now the villain and Donkey Kong Jr. is trying to save his kidnapped father. After its initial release in arcades, the game was ported to a variety of home consoles, including the Famicom/Nintendo Entertainment System (for which the game was released as a launch title in Japan). The game's title is written as Donkey Kong Junior in the North American arcade version and various conversions to non-Nintendo systems.

The game was principally designed by Shigeru Miyamoto and his co-worker, Nintendo chief engineer Gunpei Yokoi. Miyamoto also created the graphics for the game along with Yoshio Sakamoto. As with its predecessor, the music for the game was composed by Yukio Kaneoka.

A sequel, Donkey Kong 3, and a spin-off game, Donkey Kong Jr. Math, were released in 1983.

From Wikipedia's article Donkey Kong Jr., licensed under CC BY-SA 4.0

Keyboard controls

Atari 2600Player 1Player 2
D-pad↑↓←→IKJL
FireZN
Game SelectShift
Game ResetEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

From the manual, pages 3–4

Open the manual at page 3

Emulator help & troubleshooting

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Keyboard controls

Atari 2600Player 1Player 2
D-pad↑↓←→IKJL
FireZN
Game SelectShift
Game ResetEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

From the manual, pages 3–4

Open the manual at page 3

Emulator help & troubleshooting

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Pixel Verdict

Donkey Kong Jr.Atari 2600

3.0 Good job

Players 71 · 926 votes

No critic scores found for this game: this is the players' rating.

What the reviews talk about

Key wordsfaithfuloriginal

What the critics said

  • Allgame gave a review score of 4 out of 5 stars praising the graphics and sound being "exceptionally arcade-like" and the controls and play mechanics being faithful to the arcade version.

    — AllGame· about another version

From the Reception section of Wikipedia's Donkey Kong Jr. article, under CC BY-SA 4.0. The words are the critics'; their full reviews are on the publishers' pages.

Full reviews

GamePro face key

  1. 1.0Wake me up when it's over0+ out of 100
  2. 1.5Wake me up when it's over+ thumbs-up40+ out of 100
  3. 2.0Could be better50+ out of 100
  4. 2.5Could be better+ thumbs-up60+ out of 100
  5. 3.0Good job68+ out of 100
  6. 3.5Good job+ thumbs-up75+ out of 100
  7. 4.0Great job!80+ out of 100
  8. 4.5Great job!+ thumbs-up85+ out of 100
  9. 5.0Outstanding!90+ out of 100

GamePro named the five whole-number faces; a thumbs-up adds half a point to the same caption. GamePro’s original rating-face design, adapted from Ryan Quintal’s 2018 vector recreation; cleanup for YouConsoles.

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