Robocop 3

D
MS-DOS 0 subscribers

55K plays 1992 #Action

RoboCop 3 is a video game based on the 1993 film of the same name. Amiga, Atari ST, and MS-DOS versions were developed by Digital Image Design and published by Ocean Software in December 1991. The Digital Image Design version includes multiple gameplay styles. During 1992 and 1993, other versions consisting of side-scrolling platform gameplay were released for the Commodore 64, ZX Spectrum, NES, Super NES, Game Gear, Master System, and Genesis.

From Wikipedia's article RoboCop 3 (video game), licensed under CC BY-SA 4.0

Controls

This is a PC game: it uses the keyboard the way it did under MS-DOS, and the mouse where the game supports it. Click the game screen first so it gets your key presses.

Many DOS games start with a menu or ask a question first — read the screen and answer with the keyboard. Arrow keys, Enter, Space, Ctrl and Alt are the usual game keys.

Emulator help & troubleshooting

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Controls

This is a PC game: it uses the keyboard the way it did under MS-DOS, and the mouse where the game supports it. Click the game screen first so it gets your key presses.

Many DOS games start with a menu or ask a question first — read the screen and answer with the keyboard. Arrow keys, Enter, Space, Ctrl and Alt are the usual game keys.

Emulator help & troubleshooting

3.0 Good job

Players 72 · 75 votes

No critic scores found for this game: this is the players' rating.

Review scorecard

  1. Graphics 3.0 out of 5 Overall fallback
  2. Sound 3.0 out of 5 Overall fallback
  3. Control 3.0 out of 5 Overall fallback
  4. Fun Factor 3.0 out of 5 Overall fallback

Overall fallback: Players 72 · 75 votes. The same 72/100 overall rating fills missing categories using the face scale; these are not separate category scores. Player rating; no critic scores available.

What the reviews talk about

Key wordsawkwardtenseforgettablemoodyatmosphericsimplistic

What the critics said

  • Amiga Computing stated, "The cinematic feel has been captured well and really makes the game stand out from the usual film tie-in nonsense," concluding that it was probably "the best tie-in in the whole world."

    — Amiga Computing, 1992· about another version

  • Paul Presley of The One wrote a positive review of the Amiga/Atari ST version, praising the "suitably gloomy atmosphere" but criticizing the "seemingly everlasting night", as well as the shoot 'em up and hand-to-hand combat levels.

    — The One (Paul Presley)· about another version

  • Andy Hutchinson of Amiga Format praised the "Tense and atmospheric scenarios," and called the game "One of the most original film licences around for a long time."

    — Amiga Format, 1992 (Andy Hutchinson)· about another version

  • Matt Bielby of Amiga Power praised the music, calling it "moody, repetitive and quite simply brilliant."

    — Amiga Power (Matt Bielby)· about another version

  • Mean Machines Sega subsequently criticized the graphics of the Genesis version and called it an "insipid shooter with a ridiculous level of difficulty".

    — Mean Machines Sega, 1994· about another version

  • Jason Brookes of Super Play called the SNES version "a very forgettable release".

    — Super Play (Jason Brookes)· about another version

  • Brett Alan Weiss of AllGame criticized the SNES version for its lack of "originality, ingenuity or creativity".

    — AllGame (Brett Alan Weiss)· about another version

From the Reception section of Wikipedia's RoboCop 3 (video game) article, under CC BY-SA 4.0. The words are the critics'; their full reviews are on the publishers' pages.

Scores

  • AllGame 2/5 (SNES) (other versions)
  • Crash 1992 89% (ZX) (other versions)
  • Computer and Video Games 1992 64/100 (SNES) ; 94/100 (Amiga) (other versions)
  • Amiga Computing 90% (AMI) (other versions)
  • Amiga Format 1992 91% (AMI) (other versions)
  • Amiga Power 1992 85/100 (AMI) (other versions)
  • Mean Machines Sega 1993 51/100 (SGG) ; 52/100 (Genesis) (other versions)
  • Sinclair User 1992 88% (ZX) (other versions)
  • Super Play 1992 66% (SNES) (other versions)
  • Zero 1992 91/100 (AMI) (other versions)
  • Electronic Games 1994 71% (SMD) (other versions)
  • N-Force 1992 48/100 (SNES) (other versions)
  • The One 1991 83% (AMI/AST) ;

From the review table of Wikipedia's article. The face takes, first that applies: the Metascore for this platform, GameRankings' average, our average of the critics (one number per publication, a panel averaged), one review alone, the players' rating. Critics and players are never mixed.

Full reviews

GamePro face key

  1. 1.0Wake me up when it's over0+ out of 100
  2. 1.5Wake me up when it's over+ thumbs-up40+ out of 100
  3. 2.0Could be better50+ out of 100
  4. 2.5Could be better+ thumbs-up60+ out of 100
  5. 3.0Good job68+ out of 100
  6. 3.5Good job+ thumbs-up75+ out of 100
  7. 4.0Great job!80+ out of 100
  8. 4.5Great job!+ thumbs-up85+ out of 100
  9. 5.0Outstanding!90+ out of 100

GamePro named the five whole-number faces; a thumbs-up adds half a point to the same caption. GamePro’s original rating-face design, adapted from Ryan Quintal’s 2018 vector recreation; cleanup for YouConsoles.

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