Pac-Man
16K plays #Action
Pac-Man, originally titled Puck Man in Japan, is a 1980 maze video game developed and published by Namco for arcades. It was released in Japan on May 22, 1980 and by Midway Manufacturing in North America in October 1980. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue and vulnerable, allowing Pac-Man to eat the ghosts for bonus points.
Pac-Man was designed by Toru Iwatani, who led a nine-man team; the game's development began in early 1979. Iwatani wanted to create a game that could appeal to women as well as men, because most video games of the time had themes that appealed to traditionally masculine interests, such as war or sports. Although the inspiration for the Pac-Man character was the image of a pizza with a slice removed, Iwatani has said he rounded out the Japanese character for mouth, kuchi (Japanese: 口). The in-game characters were made to be cute and colorful to appeal to younger players. The original Japanese title of Puck Man was derived from the Japanese phrase paku paku taberu, which refers to gobbling something up; the title was changed to Pac-Man for the North American release due to fears of vandals defacing cabinets by converting the P into an F, as in fuck.
From Wikipedia's article Pac-Man, licensed under CC BY-SA 4.0
Keyboard controls
| Atari 2600 | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| Fire | Z | N |
| Game Select | Shift | |
| Game Reset | Enter |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
Live chat
Connecting…
Keyboard controls
| Atari 2600 | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| Fire | Z | N |
| Game Select | Shift | |
| Game Reset | Enter |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
2.5 Could be better
Players 62 · 1,274 votes
No critic scores found for this game: this is the players' rating.
Review scorecard
- Graphics 2.5 out of 5 Overall fallback
- Sound 2.5 out of 5 Overall fallback
- Control 2.5 out of 5 Overall fallback
- Fun Factor 2.5 out of 5 Overall fallback
Overall fallback: Players 62 · 1,274 votes. The same 62/100 overall rating fills missing categories using the face scale; these are not separate category scores. Player rating; no critic scores available.
What the reviews talk about
Key wordscuteannoyingoriginal
What the critics said
Play Meter magazine previewed the game and called it "a cute game which appears to grow on players, something which cute games are not prone to do", saying that there's "more to the game than at first appears" but criticized the sound as a drawback, saying it is "good for awhile, then becomes annoying".
— Play Meter
From the Reception section of Wikipedia's Pac-Man article, under CC BY-SA 4.0. The words are the critics'; their full reviews are on the publishers' pages.
Scores
- AllGame 1998 5/5 (Arcade) ; 4/5 (NES) (other versions)
- Computer and Video Games 9/10 (Atari 400/800)
- Eurogamer 2007 10/10 (Virtual Console) (other versions)
- IGN 1999 7/10 (Neo Geo Pocket) (other versions)
- Computer Games 1984 Classic (computers) ; Positive (IBM PC)
- Mean Machines 80% (Game Boy) (other versions)
- Popular Computing Weekly 1984 4/5 (VIC-20) (other versions)
From the review table of Wikipedia's article. The face takes, first that applies: the Metascore for this platform, GameRankings' average, our average of the critics (one number per publication, a panel averaged), one review alone, the players' rating. Critics and players are never mixed.
Full reviews
Go live
Let anyone watch you play, live in their browser. They see your game as you play it.
Press Start Game first.
Comments