Mega Man

D
MS-DOS 0 subscribers

486K plays 1990 #Platform

Mega Man, known as Rockman in East Asia, is a 1987 platformer game developed and published by Capcom for the NES/Famicom. The first installment in the Mega Man franchise and the original video game series, Mega Man was produced by a small team specifically for the video game console market, a first for Capcom, which up until that point focused on arcade games. It was directed by Akira Kitamura, with Nobuyuki Matsushima as the lead programmer.

The game follows the humanoid robot, Mega Man and his quest to save the world from Dr. Wily and the six "Robot Masters" under his control. Mega Man's nonlinear gameplay lets the player choose the order in which to complete its initial six robot master stages. Each culminates in a boss fight against one of the Robot Masters that awards the player-character a special weapon. Part of the strategy of the game is that the player must choose the order in which to tackle the stages so that they can earn the weapons that will be the most useful for the future stages.

From Wikipedia's article Mega Man (1987 video game), licensed under CC BY-SA 4.0

Controls

This is a PC game: it uses the keyboard the way it did under MS-DOS, and the mouse where the game supports it. Click the game screen first so it gets your key presses.

Many DOS games start with a menu or ask a question first — read the screen and answer with the keyboard. Arrow keys, Enter, Space, Ctrl and Alt are the usual game keys.

Emulator help & troubleshooting

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Controls

This is a PC game: it uses the keyboard the way it did under MS-DOS, and the mouse where the game supports it. Click the game screen first so it gets your key presses.

Many DOS games start with a menu or ask a question first — read the screen and answer with the keyboard. Arrow keys, Enter, Space, Ctrl and Alt are the usual game keys.

Emulator help & troubleshooting

3.0 Good job

Players 74 · 2,162 votes

No critic scores found for this game: this is the players' rating.

Review scorecard

  1. Graphics 3.0 out of 5 Overall fallback
  2. Sound 3.0 out of 5 Overall fallback
  3. Control 3.0 out of 5 Overall fallback
  4. Fun Factor 3.0 out of 5 Overall fallback

Overall fallback: Players 74 · 2,162 votes. The same 74/100 overall rating fills missing categories using the face scale; these are not separate category scores. Player rating; no critic scores available.

What the reviews talk about

Key wordsdifficultexcitingcharminginnovativefrustratingshort

What the critics said

  • Jeremy Parish of 1UP.com likewise outlined it as a "charming (if slightly rough) start for the series".

    — 1Up.com, 2007 (Jeremy Parish)

  • Whether positive or negative, Mega Man has been commonly perceived as very difficult and is listed among the difficult games of Nintendo, being described by USGamer as “the introduction of the Nintendo Hard difficulty”.

    — Mega

  • Total! retrospectively characterized the game as "an overhard and unenjoyably frustrating platform nightmare".

    — Total!, 1992

From the Reception section of Wikipedia's Mega Man (1987 video game) article, under CC BY-SA 4.0. The words are the critics'; their full reviews are on the publishers' pages.

Scores

  • AllGame 1998 5/5
  • Famitsu 1989 5/7/7/5 ; ; 4/5
  • IGN 2008 8/10
  • Famicom Hisshoubon 1987 4/5
  • The Games Machine 1990 83%

From the review table of Wikipedia's article. The face takes, first that applies: the Metascore for this platform, GameRankings' average, our average of the critics (one number per publication, a panel averaged), one review alone, the players' rating. Critics and players are never mixed.

Full reviews

GamePro face key

  1. 1.0Wake me up when it's over0+ out of 100
  2. 1.5Wake me up when it's over+ thumbs-up40+ out of 100
  3. 2.0Could be better50+ out of 100
  4. 2.5Could be better+ thumbs-up60+ out of 100
  5. 3.0Good job68+ out of 100
  6. 3.5Good job+ thumbs-up75+ out of 100
  7. 4.0Great job!80+ out of 100
  8. 4.5Great job!+ thumbs-up85+ out of 100
  9. 5.0Outstanding!90+ out of 100

GamePro named the five whole-number faces; a thumbs-up adds half a point to the same caption. GamePro’s original rating-face design, adapted from Ryan Quintal’s 2018 vector recreation; cleanup for YouConsoles.

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