Klax

D
MS-DOS 0 subscribers

30K plays 1989 #Puzzle

Klax is a 1990 puzzle video game developed and published by Atari Games for arcades; in Japan, it was distributed by Namco. The game was designed and animated by Mark Stephen Pierce, with software engineering by Dave Akers. The object of the game is to catch colored tiles moving down a conveyor belt, and arrange them in matching rows and patterns to make them disappear.

Klax was originally released in February 1990 as an arcade follow-up to Tetris (1989), about which Atari Games had been in a legal dispute. It was later ported to several home and handheld systems, including the Nintendo Entertainment System, Genesis, Master System, TurboGrafx-16, Game Boy, and Lynx. The Atari 2600 version of the game, released in the UK in mid-1990, was one of the final licensed games for the console, which was discontinued in early 1992.

From Wikipedia's article Klax (video game), licensed under CC BY-SA 4.0

Controls

This is a PC game: it uses the keyboard the way it did under MS-DOS, and the mouse where the game supports it. Click the game screen first so it gets your key presses.

Many DOS games start with a menu or ask a question first — read the screen and answer with the keyboard. Arrow keys, Enter, Space, Ctrl and Alt are the usual game keys.

Emulator help & troubleshooting

Comments

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Controls

This is a PC game: it uses the keyboard the way it did under MS-DOS, and the mouse where the game supports it. Click the game screen first so it gets your key presses.

Many DOS games start with a menu or ask a question first — read the screen and answer with the keyboard. Arrow keys, Enter, Space, Ctrl and Alt are the usual game keys.

Emulator help & troubleshooting

2.5 Could be better

Players 61 · 58 votes

No critic scores found for this game: this is the players' rating.

Review scorecard

  1. Graphics 2.5 out of 5 Overall fallback
  2. Sound 2.5 out of 5 Overall fallback
  3. Control 2.5 out of 5 Overall fallback
  4. Fun Factor 2.5 out of 5 Overall fallback

Overall fallback: Players 61 · 58 votes. The same 61/100 overall rating fills missing categories using the face scale; these are not separate category scores. Player rating; no critic scores available.

What the reviews talk about

Key wordsaddictive

What the critics said

  • Julian Rignall reviewed the Atari Lynx version for CVG Magazine in January 1991, saying "the game is simple, but very, very addictive" and giving a rating of 93 out of 100.

    — Computer and Video Games, 1991 (Atari Lynx)· about another version

From the Reception section of Wikipedia's Klax (video game) article, under CC BY-SA 4.0. The words are the critics'; their full reviews are on the publishers' pages.

Scores

  • Electronic Gaming Monthly 1991 7/10, 6/10, 7/10, 7/10 (NES) ; 9/10, 8/10, 8/10, 8/10 (Lynx) ; 8/10, 8/10, 7/10, 7/10 (GEN) (other versions)

From the review table of Wikipedia's article. The face takes, first that applies: the Metascore for this platform, GameRankings' average, our average of the critics (one number per publication, a panel averaged), one review alone, the players' rating. Critics and players are never mixed.

Full reviews

GamePro face key

  1. 1.0Wake me up when it's over0+ out of 100
  2. 1.5Wake me up when it's over+ thumbs-up40+ out of 100
  3. 2.0Could be better50+ out of 100
  4. 2.5Could be better+ thumbs-up60+ out of 100
  5. 3.0Good job68+ out of 100
  6. 3.5Good job+ thumbs-up75+ out of 100
  7. 4.0Great job!80+ out of 100
  8. 4.5Great job!+ thumbs-up85+ out of 100
  9. 5.0Outstanding!90+ out of 100

GamePro named the five whole-number faces; a thumbs-up adds half a point to the same caption. GamePro’s original rating-face design, adapted from Ryan Quintal’s 2018 vector recreation; cleanup for YouConsoles.

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