Karate

Atari 2600 0 subscribers
Manual

42K plays 1982 #Action#Fighting#Sport

Karate is a video game for the Atari 2600 produced by Ultravision and released by that company and later by Froggo. Designed by black belt Joseph Amelio, the game was released in late 1982 for NTSC systems. The Froggo release is more widely available and better known, so many sources miscredit Karate as an original Froggo title. This is even one of the earliest fighting games to earn a re-release, which became common to Capcom and SNK ones. Karate is widely considered to be one of the worst Atari 2600 games of all time.

Text: Wikipedia via RetroGames.cz, licensed under CC BY-SA 3.0

Keyboard controls

Atari 2600Player 1Player 2
D-pad↑↓←→IKJL
FireZN
Game SelectShift
Game ResetEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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Keyboard controls

Atari 2600Player 1Player 2
D-pad↑↓←→IKJL
FireZN
Game SelectShift
Game ResetEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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