Kangaroo

D
MS-DOS 0 subscribers

63K plays 1984 #Platform

Kangaroo is a 1982 platform video game developed and published by Sun Electronics for arcades. It was released in Japan in May 1982 and in North America by Atari, Inc. in June 1982. It is one of the first arcade games similar in style to Donkey Kong without being a direct clone. The player takes the role of a boxing glove-wearing mother kangaroo who is trying to rescue her joey from fruit-throwing monkeys. Jumping is integral to the game, but there is no jump button; instead, the player pushes up on the joystick—or up and diagonally—to leap. The arcade version of Kangaroo has visible glitches in the graphics, such as sprites briefly flickering.

Atari published ports for the Atari 2600 and Atari 5200; the 5200 version was ported to Atari 8-bit computers and sold through the Atari Program Exchange.

From Wikipedia's article Kangaroo (video game), licensed under CC BY-SA 4.0

Controls

This is a PC game: it uses the keyboard the way it did under MS-DOS, and the mouse where the game supports it. Click the game screen first so it gets your key presses.

Many DOS games start with a menu or ask a question first — read the screen and answer with the keyboard. Arrow keys, Enter, Space, Ctrl and Alt are the usual game keys.

Emulator help & troubleshooting

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Controls

This is a PC game: it uses the keyboard the way it did under MS-DOS, and the mouse where the game supports it. Click the game screen first so it gets your key presses.

Many DOS games start with a menu or ask a question first — read the screen and answer with the keyboard. Arrow keys, Enter, Space, Ctrl and Alt are the usual game keys.

Emulator help & troubleshooting

2.5 Could be better

Players 61 · 91 votes

No critic scores found for this game: this is the players' rating.

Review scorecard

  1. Graphics 2.5 out of 5 Overall fallback
  2. Sound 2.5 out of 5 Overall fallback
  3. Control 2.5 out of 5 Overall fallback
  4. Fun Factor 2.5 out of 5 Overall fallback

Overall fallback: Players 61 · 91 votes. The same 61/100 overall rating fills missing categories using the face scale; these are not separate category scores. Player rating; no critic scores available.

What the reviews talk about

Key wordsexcellentfun

Full reviews

GamePro face key

  1. 1.0Wake me up when it's over0+ out of 100
  2. 1.5Wake me up when it's over+ thumbs-up40+ out of 100
  3. 2.0Could be better50+ out of 100
  4. 2.5Could be better+ thumbs-up60+ out of 100
  5. 3.0Good job68+ out of 100
  6. 3.5Good job+ thumbs-up75+ out of 100
  7. 4.0Great job!80+ out of 100
  8. 4.5Great job!+ thumbs-up85+ out of 100
  9. 5.0Outstanding!90+ out of 100

GamePro named the five whole-number faces; a thumbs-up adds half a point to the same caption. GamePro’s original rating-face design, adapted from Ryan Quintal’s 2018 vector recreation; cleanup for YouConsoles.

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