Golf

Atari 2600 0 subscribers
Manual

29K plays 1980 #Sport

Golf is a 1980 video game for the Atari 2600 based on the sport of the same name. The game was developed and published by Atari. In this game, one or two players can play nine holes of golf. It was rereleased on Microsoft's Game Room online service on November 10, 2010.

This game features a simplified type of golf. The area of the hole is rendered in light green, all areas outside the hole are rendered in a medium blue. On the larger holes the green is rendered as a dark green hole circle with the hole near the center. There are several obstacles that can appear, including trees, sand traps, and water features.

On difficulty A, balls that go out of bounds stay there and must be hit back in; on difficulty B, the balls stick to the edge of the area. Balls hit near the water can soar over it, or if they land into the water, the ball is placed back where the shot was taken. Balls hit into sand traps will stick to the sides of the traps, and it takes a more powerful swing to free the ball.

The player only uses one club — the amount of time the fire button is held down determines how much power the ball will be hit with, and how far it will go. The player's golfer can be moved anywhere on the field, with his golf club always facing the ball.

On the larger hole the goal is to hit the ball on to the green. Once the player reaches the green, the game will zoom in on the green. The green is rendered as a light green circle, with a black dot as the actual hole. Once the ball reaches a hole, the player moves on to the next hole.

Text: Wikipedia via RetroGames.cz, licensed under CC BY-SA 3.0

Keyboard controls

Atari 2600Player 1Player 2
D-pad↑↓←→IKJL
FireZN
Game SelectShift
Game ResetEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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Keyboard controls

Atari 2600Player 1Player 2
D-pad↑↓←→IKJL
FireZN
Game SelectShift
Game ResetEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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