Flipull (Plotting)
34K plays 1989 #Puzzle
Flipull/Plotting is a tile-matching puzzle video game published by Taito in 1989. It is called Flipull in Japan as well as in versions for the Famicom and Game Boy, and Plotting in versions for the Atari ST, Amiga, Commodore 64, Amstrad CPC, GX4000 and ZX Spectrum. All are based on an arcade game which goes by both names. The game bears strong graphical and some gameplay similarities to Puzznic.
Originating in the arcades, Flipull/Plotting involves several different types of blocks, bearing symbols such as squares, circles and crosses. Using a small yellow object to direct a block across onto a particular section of a shaped wall. It will then rebound onto a set of blocks at a particular angle, with the intention of removing similar blocks it touches. This is done against a time limit, and there are special blocks to help out with extra lives.
Text: Wikipedia via RetroGames.cz, licensed under CC BY-SA 3.0
Keyboard controls
| Game Boy | Player 1 |
|---|---|
| D-pad | ↑↓←→ |
| B | Z |
| A | X |
| Select | Shift |
| Start | Enter |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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Keyboard controls
| Game Boy | Player 1 |
|---|---|
| D-pad | ↑↓←→ |
| B | Z |
| A | X |
| Select | Shift |
| Start | Enter |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

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