Dizzy: Prince of the Yolkfolk

37K plays 1991 #Action#Platform

Dizzy: Prince of the Yolkfolk is a 1991 adventure video game developed by Big Red Software and published by Codemasters for the Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, MS-DOS, NES and Amiga. It was the sixth game in the Dizzy adventure series. Initially it was only released as part of the Dizzy's Excellent Adventures compilation. The creators of the series, the Oliver Twins, outsourced the video game company Big Red Software to design and develop the game. The game interface and mechanics resemble those of Magicland Dizzy, discarding changes introduced in the fifth game.

The game was enhanced and re-released in November 1992 with the Aladdin Deck Enhancer under the title Dizzy the Adventurer. The title was then released in 1993 as part of The Excellent Dizzy Collection. An HD remake of this game was released on the Android and iOS platforms in December 2011.

From Wikipedia's article Dizzy: Prince of the Yolkfolk, licensed under CC BY-SA 4.0

Keyboard controls

NESPlayer 1Player 2
D-pad↑↓←→IKJL
BZN
AXM
SelectShiftB
StartEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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Keyboard controls

NESPlayer 1Player 2
D-pad↑↓←→IKJL
BZN
AXM
SelectShiftB
StartEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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Pixel Verdict

Dizzy: Prince of the YolkfolkNES

3.0 Good job

Players 69 · 41 votes

No critic scores found for this game: this is the players' rating.

Full reviews

Face key

  1. 1.00+
  2. 1.540+
  3. 2.050+
  4. 2.560+
  5. 3.068+
  6. 3.575+
  7. 4.080+
  8. 4.585+
  9. 5.090+

5.0 Outstanding! · 4.0 Great job! · 3.0 Good job · 2.0 Could be better · 1.0 Wake me up when it's over · A thumbs-up adds half a point. Our own drawings, in the spirit of the faces GamePro magazine used in the '90s.

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