Dice Puzzle

Atari 2600 0 subscribers
Manual

12K plays 1983 #Puzzle

The dice puzzle has 16 squares of random numbers between 1-6. The object is to change all the numbers to 6 in the shortest amount of time, using the fewest number of turn.

When the power is turned on, each square will have the number 1. After pushing the reset button, all the dice change to random numbers. (The game is guaranteed to be solvable every time.) There is a small square that moves outside of the left side and over the top by using the joystick. When the fire button is pushed, all the numbers in row next to the square increase by one. The numbers can also be changed diagonally. Every 5 minutes a warning will sound, up to a maximum time limit of 60 minutes. When all the dice are changed to 6, the game will automatically end, displaying time used and number of turns taken.

The dice puzzle - sometimes mind boggling, sometimes a cinch, is always loads of fun. Come and match wits with the computer.

Text: RetroGames.cz, licensed under CC BY-SA 3.0

Keyboard controls

Atari 2600Player 1Player 2
D-pad↑↓←→IKJL
FireZN
Game SelectShift
Game ResetEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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Keyboard controls

Atari 2600Player 1Player 2
D-pad↑↓←→IKJL
FireZN
Game SelectShift
Game ResetEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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