Conker's Bad Fur Day

Nintendo 64 0 subscribers

0 plays 2001 #Action#Platform

Conker's Bad Fur Day is a 2001 platform game developed by Rare for the Nintendo 64. It is the second installment in the Conker series, after Conker's Pocket Tales (1999). The game follows Conker, a greedy, hard-drinking red squirrel who must return home to his girlfriend, Berri, after an evening of heavily drinking at the local pub. Most of the game requires the player to complete a linear sequence of challenges that involve jumping over obstacles, solving puzzles, and fighting enemies. In the multiplayer mode, up to four players can compete against each other in seven different game types.

Although visually similar to Rare's previous games, such as Banjo-Kazooie (1998), Donkey Kong 64 (1999), and Banjo-Tooie (2000), Conker's Bad Fur Day was designed for mature audiences and features graphic violence, alcohol and tobacco use, profanity, dark humour, toilet humour, fourth wall breaks, and pop culture references. Development lasted four years, with concepts originating during the development of Killer Instinct Gold in 1996. The game, intended for a family audience, was initially titled Twelve Tales: Conker 64 and was set for release in late 1998, but by the time it received criticism for its child-friendly tone and resemblance to Banjo-Kazooie during E3 1998, the game was transformed into an adult-oriented version.

From Wikipedia's article Conker's Bad Fur Day, licensed under CC BY-SA 4.0

Keyboard controls

N64Player 1
Stick↑↓←→
AX
BC
ZZ
LA
RS
C buttonsIKJL
D-padTGFH
StartEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

A gamepad with an analog stick plays much better than the keyboard.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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Keyboard controls

N64Player 1
Stick↑↓←→
AX
BC
ZZ
LA
RS
C buttonsIKJL
D-padTGFH
StartEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

A gamepad with an analog stick plays much better than the keyboard.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

No reviews yet

We found no critic scores for this game, and too few players have rated it.

Review scorecard

  1. Graphics — Not scored Unavailable
  2. Sound — Not scored Unavailable
  3. Control — Not scored Unavailable
  4. Fun Factor — Not scored Unavailable

No category score or overall rating is available for the unscored slots.

Full reviews

GamePro face key

  1. 1.0Wake me up when it's over0+ out of 100
  2. 1.5Wake me up when it's over+ thumbs-up40+ out of 100
  3. 2.0Could be better50+ out of 100
  4. 2.5Could be better+ thumbs-up60+ out of 100
  5. 3.0Good job68+ out of 100
  6. 3.5Good job+ thumbs-up75+ out of 100
  7. 4.0Great job!80+ out of 100
  8. 4.5Great job!+ thumbs-up85+ out of 100
  9. 5.0Outstanding!90+ out of 100

GamePro named the five whole-number faces; a thumbs-up adds half a point to the same caption. GamePro’s original rating-face design, adapted from Ryan Quintal’s 2018 vector recreation; cleanup for YouConsoles.

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