Adventures of Lolo

Manual

195K plays 1987 #Action#Puzzle

Adventures of Lolo is a puzzle video game released in 1989 by HAL Laboratory for the Nintendo Entertainment System. It is a compilation of puzzles from Eggerland: Meikyū no Fukkatsu and Eggerland: Sōzō he no Tabidachi. It is the fifth game in the Eggerland series, the third one released in Europe, but the first one released in North America. It was available on the Wii's and Wii U's Virtual Console in North America and in PAL regions, as well as on the Nintendo Switch Online's virtual Nintendo Entertainment System library.

The game received two direct sequels: the Japanese Adventures of Lolo, that consists entirely of new stages, and the American Adventures of Lolo 2, that is another collection of stages from earlier Japanese games. However, in 1994, a game titled Adventures of Lolo was released for Game Boy in Europe and Japan. Said Game Boy release was not the same game as the original NES release of the same name, but rather the tenth installment in the series, with continued additions to the base gameplay.

The player assumes the role of Lolo, a round anthropomorphic creature. Lolo attempts to rescue Princess Lala, who has been kidnapped by the evil King Egger. Lolo travels to Egger's castle, with 50 rooms arranged in 10 floors of five. Within each room, Lolo must collect several hearts in order to open a treasure chest and collect the gem inside, which will open the exit to the next room or floor. The player must navigate the obstacles in each room and avoid or neutralize several different types of enemies, which vary by movement and attack pattern. All enemies disappear once Lolo picks up the gem.

The player can move, slide certain blocks around the screen, and fire a limited number of shots at enemies. When an enemy is shot, it becomes encased in an egg for a short time; this can be pushed to a new location, used as a bridge to cross water, or shot again to make it disappear temporarily. Lolo can gain other powers on specific screens, such as the ability to smash rocks or build a bridge. Some enemies are not affected by Lolo's shots.

One life is lost whenever Lolo is shot or touched by certain enemies. Others will not kill him, but can impede his movement by standing still or freezing in place when touched. The player can restart a screen at any time, at the cost of one life.

Text: Wikipedia via RetroGames.cz, licensed under CC BY-SA 3.0

Keyboard controls

NESPlayer 1Player 2
D-pad↑↓←→IKJL
BZN
AXM
SelectShiftB
StartEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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