Skate or Die

Manual

79K plays 1988 #Action#Sport

Skate or Die! is a skateboarding video game released by Electronic Arts (EA) in 1987 for the Commodore 64. It is EA's first internally developed game. Versions for the Apple IIGS, MS-DOS, Amstrad CPC, and ZX Spectrum followed. It was ported to the Nintendo Entertainment System by Konami, published under the company's Ultra Games branding.

From Wikipedia's article Skate or Die!, licensed under CC BY-SA 4.0

Keyboard controls

NESPlayer 1Player 2
D-pad↑↓←→IKJL
BZN
AXM
SelectShiftB
StartEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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Keyboard controls

NESPlayer 1Player 2
D-pad↑↓←→IKJL
BZN
AXM
SelectShiftB
StartEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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Pixel Verdict

Skate or DieNES

3.0 Good job

Players 71 · 116 votes

No critic scores found for this game: this is the players' rating.

What the reviews talk about

Key wordscatchyenjoyable

What the critics said

  • Yung Min Choi reviewed the game for Computer Gaming World, and wrote that "Skate or Die is an enjoyable game for teenage board freaks who cannot get enough radical action on the cement or "over-the-hill" adults who don't want to risk their lives and limbs to experience the simulated thrill of this action sport".

    — Computer Gaming World, 1988

From the Reception section of Wikipedia's Skate or Die! article, under CC BY-SA 4.0. The words are the critics'; their full reviews are on the publishers' pages.

Full reviews

Face key

  1. 1.00+
  2. 1.540+
  3. 2.050+
  4. 2.560+
  5. 3.068+
  6. 3.575+
  7. 4.080+
  8. 4.585+
  9. 5.090+

5.0 Outstanding! · 4.0 Great job! · 3.0 Good job · 2.0 Could be better · 1.0 Wake me up when it's over · A thumbs-up adds half a point. Our own drawings, in the spirit of the faces GamePro magazine used in the '90s.

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