Shanghai

L
Atari Lynx 0 subscribers

29K plays #Strategy

Shanghai is a 1986 mahjong solitaire video game developed and published by Activision. It has been released for the Amiga, Atari ST, Atari 8-bit computers, Commodore 64, MS-DOS, classic Mac OS, Apple IIGS, and Master System. Shanghai was originally programmed by Brodie Lockard. It was released as an arcade video game by Sunsoft in 1988, with Sunsoft releasing sequels under license from Activision.

From Wikipedia's article Shanghai (video game), licensed under CC BY-SA 4.0

Keyboard controls

LynxPlayer 1
D-pad↑↓←→
BZ
AX
Option 1A
Option 2S
PauseEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

Comments

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Keyboard controls

LynxPlayer 1
D-pad↑↓←→
BZ
AX
Option 1A
Option 2S
PauseEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

2.5 Could be better

Players 65 · 17 votes

No critic scores found for this game: this is the players' rating.

Review scorecard

  1. Graphics 2.5 out of 5 Overall fallback
  2. Sound 2.5 out of 5 Overall fallback
  3. Control 2.5 out of 5 Overall fallback
  4. Fun Factor 2.5 out of 5 Overall fallback

Overall fallback: Players 65 · 17 votes. The same 65/100 overall rating fills missing categories using the face scale; these are not separate category scores. Player rating; no critic scores available.

What the reviews talk about

Key wordsoutstandingcolourfuladdictive

What the critics said

  • Compute! reviewed the game favorably, reporting that "our Shanghai mania is of such proportions that I am beginning to fear for our health".

    — Compute!, 1987

  • Roy Wagner reviewed the game for Computer Gaming World, and stated that "on the C64, the patterns and stacks are hard to discern (soon your eyes match the screen). On the Amiga the display is outstanding with the pieces actually looking very much like colorful, ivory tiles".

    — Computer Gaming World, 1987· about another version

From the Reception section of Wikipedia's Shanghai (video game) article, under CC BY-SA 4.0. The words are the critics'; their full reviews are on the publishers' pages.

Scores

  • AllGame 1998 3/5; 3/5 (other versions)
  • Aktueller Software Markt 1987 36/60; 36/60 (other versions)
  • Computer and Video Games 1989 84%; 81% (other versions)
  • Dragon 5/5; 5/5 (other versions)
  • IGN 1999 10/10 (other versions)

From the review table of Wikipedia's article. The face takes, first that applies: the Metascore for this platform, GameRankings' average, our average of the critics (one number per publication, a panel averaged), one review alone, the players' rating. Critics and players are never mixed.

Full reviews

GamePro face key

  1. 1.0Wake me up when it's over0+ out of 100
  2. 1.5Wake me up when it's over+ thumbs-up40+ out of 100
  3. 2.0Could be better50+ out of 100
  4. 2.5Could be better+ thumbs-up60+ out of 100
  5. 3.0Good job68+ out of 100
  6. 3.5Good job+ thumbs-up75+ out of 100
  7. 4.0Great job!80+ out of 100
  8. 4.5Great job!+ thumbs-up85+ out of 100
  9. 5.0Outstanding!90+ out of 100

GamePro named the five whole-number faces; a thumbs-up adds half a point to the same caption. GamePro’s original rating-face design, adapted from Ryan Quintal’s 2018 vector recreation; cleanup for YouConsoles.

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