Quake II
0 plays 1999 #Shooter
Quake II is a 1997 first-person shooter game developed by id Software and published by Activision. It is the second installment of the Quake series, following Quake. Developed over the course of a year, Quake II was released on December 9, 1997. In contrast to the first game, which featured a combination of science fiction and fantasy elements, Quake II entirely drops the latter elements and is set during humankind's war against a rogue alien race known as the Strogg, half-mutant half-machine creatures whose homeplanet, Stroggos, is the target of the humans' invasion force. The player takes the role of a space marine (referred to as Bitterman) as he crash-lands on the planet and, being the last survivor of his squad, is tasked with completing a series of missions to cripple the Strogg and end their plans to conquer Earth. The game's storyline is continued in its expansions, including one tying in Quake II and the first game, and Quake 4. The game's heavy metal soundtrack was provided by Sascha Dikiciyan.
From Wikipedia's article Quake II
Keyboard controls
| N64 | Player 1 |
|---|---|
| Stick | ↑↓←→ |
| A | X |
| B | C |
| Z | Z |
| L | A |
| R | S |
| C buttons | IKJL |
| D-pad | TGFH |
| Start | Enter |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
A gamepad with an analog stick plays much better than the keyboard.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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Keyboard controls
| N64 | Player 1 |
|---|---|
| Stick | ↑↓←→ |
| A | X |
| B | C |
| Z | Z |
| L | A |
| R | S |
| C buttons | IKJL |
| D-pad | TGFH |
| Start | Enter |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
A gamepad with an analog stick plays much better than the keyboard.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
4.0 Great job!
GameRankings 81%
Review scorecard
- Graphics 4.0 out of 5 Overall fallback
- Sound 4.0 out of 5 Overall fallback
- Control 4.0 out of 5 Overall fallback
- Fun Factor 4.0 out of 5 Overall fallback
Overall fallback: GameRankings 81%. Overall source The same 81/100 overall rating fills missing categories using the face scale; these are not separate category scores.
What the reviews talk about
Key wordsoriginal
What the critics said
GamePro said the game "lives up to its impossibly high hype."
— GamePro
AllGame editor Michael L. House stated, "the beauty of Quake II is not in the single-player game, it's in the multi-player feature."
— AllGame (Michael L. House)
GameSpot editor Vince Broady described Quake II as "the only first-person shooter to render the original Quake entirely obsolete."
— GameSpot (Vince Broady de)
Daniel Erickson reviewed the N64 version of the game for Next Generation, and stated that it was "a good first-person shooter with a great multiplayer mode; GoldenEye is no longer the only game in town."
— Next Generation, 1999
The editors wrote that "for pure adrenaline-pumping, visceral, instantly gratifying action, Quake II is the hands-down winner. No game gave us the rush that Quake II did".
— Computer Gaming World, 1998
In 1998, PC Gamer declared it the 3rd-best computer game ever released, and the editors called it "id's gun-happy masterpiece is the most sensational and subtle shooter ever, and one of the best games of any type ever created."
— PC Gamer, 1998 · about another version
From the Reception section of Wikipedia's Quake II article.
Scores
- 94 PC PowerPlay1998 94%
- 90 The Sydney Morning Herald1999 4.5/5
- 83 GameFan 248/300 (N64)
- 80 Next Generation 4/5 (PC, N64)
- 80 Macworld1999 4/5
- 90 GameSpot 9.0/10 (PC) · other versions
- 80 AllGame 4/5 (PC) · other versions
- 60 Computer and Video Games1998 3/5 (PC) · other versions
From the review table in Wikipedia's Quake II article.
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