Power Punch II
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Power Punch II is a 1992 boxing video game developed by Beam Software and published by American Softworks for the Nintendo Entertainment System. The game puts the player in the role of Mark Tyler, an undefeated heavyweight champion on Earth who is invited by an outer space boxing federation to fight the toughest challengers in the universe. Gameplay consists of the player battling each computer-controlled opponent in up to three one-minute rounds and a scoring system based on the player's performance. Training sessions between opponents allow the player to improve stats prior to an upcoming bout.
Power Punch II was initially developed as a Mike Tyson game called Mike Tyson's Intergalactic Power Punch. Prototypes were shown at the Consumer Electronics Show in 1991, however after Tyson was arrested in July 1991, Beam Software quickly removed all mentions of Tyson and released the game as Power Punch II in June 1992. There is a popular rumour that Power Punch II was developed to be a sequel to Punch-Out!! before Nintendo rejected it, however this information is false. The rights to the game were later acquired by Piko Interactive who published the game on Microsoft Windows via Steam. Critical reception for Power Punch II has been negative to average with complaints mostly directed at its graphics, gameplay, and play control. Beam Software would use Power Punch II's engine again with George Foreman's KO Boxing on multiple systems the same year.
From Wikipedia's article Power Punch II, licensed under CC BY-SA 4.0
Keyboard controls
| NES | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| B | Z | N |
| A | X | M |
| Select | Shift | B |
| Start | Enter | Space |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
Online, both players use the Player 1 keys (or a gamepad) on their own computer. Saving, loading and pausing are off while you play online.
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Keyboard controls
| NES | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| B | Z | N |
| A | X | M |
| Select | Shift | B |
| Start | Enter | Space |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
Online, both players use the Player 1 keys (or a gamepad) on their own computer. Saving, loading and pausing are off while you play online.
No reviews yet
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Review scorecard
- Graphics — Not scored Unavailable
- Sound — Not scored Unavailable
- Control — Not scored Unavailable
- Fun Factor — Not scored Unavailable
No category score or overall rating is available for the unscored slots.
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