Ninja Gaiden III: The Ancient Ship of Doom

L
Atari Lynx 0 subscribers

99K plays 1993 #Action

Ninja Gaiden III: The Ancient Ship of Doom is a 1991 platform game developed and published by Tecmo for the Nintendo Entertainment System (NES). It was later ported to the Atari Lynx by Atari Corporation in 1993, and was also re-released as part of Tecmo's Ninja Gaiden Trilogy Super NES compilation in 1995. It was designed by Masato Kato, who took over for Hideo Yoshizawa, the designer of the first two games in the NES series.

The game is the third installment of the Ninja Gaiden trilogy in terms of release, but is chronologically set between the first two games in the series, Ninja Gaiden and Ninja Gaiden II: The Dark Sword of Chaos. Although the American box art and in-game dialogue suggests that the game takes place years after the first game, The Dark Sword of Chaos supposedly takes place one year after the first, while the Japanese version takes place in between the first two games; the ending screen briefly makes mention of this. The player controls Ryu Hayabusa as he is framed for the murder of Irene Lew and investigates the circumstances behind her death. He eventually discovers a plan by CIA agent Foster and another person named Clancy to utilize an interdimensional rift to create and control a race of energy-infused superhuman mutants. The game features similar gameplay to its previous two Ninja Gaiden titles and includes some new features such as the ability to hang overhead from pipes and sword power-ups.

From Wikipedia's article Ninja Gaiden III: The Ancient Ship of Doom, licensed under CC BY-SA 4.0

Keyboard controls

LynxPlayer 1
D-pad↑↓←→
BZ
AX
Option 1A
Option 2S
PauseEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

Comments

Live chat

Connecting…

Chatting as a guest · Sign in to use your name
0/300

Keyboard controls

LynxPlayer 1
D-pad↑↓←→
BZ
AX
Option 1A
Option 2S
PauseEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

4.0 Great job!

Players 81 · 238 votes

No critic scores found for this game: this is the players' rating.

Review scorecard

  1. Graphics 4.0 out of 5 Overall fallback
  2. Sound 4.0 out of 5 Overall fallback
  3. Control 4.0 out of 5 Overall fallback
  4. Fun Factor 4.0 out of 5 Overall fallback

Overall fallback: Players 81 · 238 votes. The same 81/100 overall rating fills missing categories using the face scale; these are not separate category scores. Player rating; no critic scores available.

What the reviews talk about

Key wordsdifficultweirdfrustratingbizarrecheapeasy

What the critics said

  • They praised the game, saying that "Ninja Gaiden gets better every time!"

    — Electronic Gaming Monthly, 1991

  • Nintendo Life's Damien McFerran gave lackluster ratings, saying that the game "passed under the radar of many a videogame enthusiast".

    — Nintendo Life (Damien McFerran)

  • The magazine said that Ninja Gaiden III was the best Famicom game in display there, and that it "easily walked away with the best for this system!"

    — Electronic Gaming Monthly, 1991· about another version

From the Reception section of Wikipedia's Ninja Gaiden III: The Ancient Ship of Doom article, under CC BY-SA 4.0. The words are the critics'; their full reviews are on the publishers' pages.

Scores

  • AllGame Lynx: 3/5 (other versions)
  • Electronic Gaming Monthly 1991 Lynx: 8/10, 6/10, 6/10, 6/10 ; NES: 8/10, 8/10, 8/10, 8/10 (other versions)
  • Famitsu NES: 6/10, 6/10, 8/10, 6/10 (other versions)
  • GamePro Lynx: 17/20 ; NES: 24/25 (other versions)
  • IGN 2008 NES: 8/10 (other versions)
  • VideoGames & Computer Entertainment 1991 Lynx: 7/10 ; NES: 7/10 ; (other versions)

From the review table of Wikipedia's article. The face takes, first that applies: the Metascore for this platform, GameRankings' average, our average of the critics (one number per publication, a panel averaged), one review alone, the players' rating. Critics and players are never mixed.

Full reviews

GamePro face key

  1. 1.0Wake me up when it's over0+ out of 100
  2. 1.5Wake me up when it's over+ thumbs-up40+ out of 100
  3. 2.0Could be better50+ out of 100
  4. 2.5Could be better+ thumbs-up60+ out of 100
  5. 3.0Good job68+ out of 100
  6. 3.5Good job+ thumbs-up75+ out of 100
  7. 4.0Great job!80+ out of 100
  8. 4.5Great job!+ thumbs-up85+ out of 100
  9. 5.0Outstanding!90+ out of 100

GamePro named the five whole-number faces; a thumbs-up adds half a point to the same caption. GamePro’s original rating-face design, adapted from Ryan Quintal’s 2018 vector recreation; cleanup for YouConsoles.

Ninja Gaiden Atari Lynx 74K plays
Ninja Gaiden (Shadow Warriors) MS-DOS 290K plays • 1988
Batman Returns Atari Lynx 119K plays • 1992
Pac-Land Atari Lynx 207K plays
Rygar Atari Lynx 79K plays
Switchblade II Atari Lynx 0 plays
Power Factor Atari Lynx 0 plays
Shadow of the Beast Atari Lynx 0 plays • 1992
Joust Atari Lynx 200K plays
The Adventures of Batman & Robin Sega Genesis / Mega Drive 175K plays • 1994
Todd's Adventures in Slime World Atari Lynx 0 plays • 1990
Fat Bobby Atari Lynx 0 plays
Toki Atari Lynx 0 plays
Mega Man X MS-DOS 518K plays • 1993
Hudson’s Adventure Island III Game Boy 1.7M plays • 1992
Prehistorik 2 MS-DOS 844K plays • 1993
Shinobi III: Return of the Ninja Master Sega Genesis / Mega Drive 611K plays • 1993
Kirby’s Adventure Nintendo Entertainment System (NES) 388K plays • 1993
Disney’s Aladdin Nintendo Entertainment System (NES) 613K plays • 1993
Mega Man X2 Super Nintendo (SNES) 243K plays • 1994

Save to...