NBA Hangtime

Nintendo 64 0 subscribers
Manual

56K plays 1996 #Sport

NBA Hangtime is a 1996 basketball video game developed and published by Midway for arcades. Home versions were released for the Nintendo 64, PlayStation, Super NES, Sega Genesis, and Microsoft Windows.

Hangtime was the third basketball game by the original development team behind the NBA Jam series. The title was changed due to the NBA Jam name being acquired by Acclaim Entertainment, the publisher of the games for the home market. Acclaim's NBA Jam Extreme was released the same year as Hangtime. Features introduced in Hangtime included character creation, alley oops, and double dunks. A software update known as NBA Maximum Hangtime was released for the arcades later in the life cycle. A sequel, NBA Showtime: NBA on NBC, was released in 1999.

The theme song "Whatcha Gonna Do?" was produced by rapper M-Doc of Indasoul Entertainment.

From Wikipedia's article NBA Hangtime, licensed under CC BY-SA 4.0

Keyboard controls

N64Player 1
Stick↑↓←→
AX
BC
ZZ
LA
RS
C buttonsIKJL
D-padTGFH
StartEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

A gamepad with an analog stick plays much better than the keyboard.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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Keyboard controls

N64Player 1
Stick↑↓←→
AX
BC
ZZ
LA
RS
C buttonsIKJL
D-padTGFH
StartEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

A gamepad with an analog stick plays much better than the keyboard.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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Pixel Verdict

NBA HangtimeN64

3.0 Good job

GameRankings 70% (archived)

What the reviews talk about

Key wordssmoothplayableenjoyablefun

What the critics said

  • Computer and Video Games dubbed Hangtime "the real, and quite worthy, successor to NBA Jam TE".

    — Computer and Video Games

  • Reviewing the Nintendo 64 version, GamePro concluded that "Jam-style hoops is nothing new, but Hangtime does it with enough flash and freshness to keep you happily dunkin' like a fool."

    — GamePro

  • Doug Perry of IGN also praised the create a player feature, calling it "easily one of the coolest elements of the game, and separates it from the pack."

    — IGN (Doug Perry)

  • GameSpot was far more negative, with Jeff Gerstmann reviewing the N64 version and writing that the game only featured "minor changes" and concluding "Unless you've been shooting digital hoops in a cave for the past few years, you've seen it all before."

    — GameSpot, 1996

  • A reviewer for Next Generation agreed: "Basically, if you've played NBA Jam, then you've played most of NBA Hangtime."

    — Next Generation

  • Joe Rybicki, similarly to Gerstmann and Next Generation, said the game "offers basically nothing new, except updated players and bigger character sprites."

    — Next Generation

  • A reviewer for Next Generation likewise attested that "NBA Hangtime has all the playable qualities of NBA Jam, plus a slew of perks that make this worthy of your arcade quarters."

    — Next Generation· about another version

From the Reception section of Wikipedia's NBA Hangtime article, under CC BY-SA 4.0. The words are the critics'; their full reviews are on the publishers' pages.

Scores

  • GameRankings 70% · archived average · N64
  • Electronic Gaming Monthly 7.75/10 (N64) ; 5.5/10 (PS1)
  • GameSpot 1996 5.2/10 (N64) ; 5.4/10 (PS1) ; 7.3/10 (PC)
  • IGN 1997 5.4/10 (N64)
  • N64 Magazine 1997 52% (N64)
  • Next Generation 3/5 (ARC) ; 2/5 (N64)

From the review table of Wikipedia's article. The face takes, first that applies: the Metascore for this platform, GameRankings' archived average, our average of the critics (one number per publication, a panel averaged), one review alone, the players' rating. Critics and players are never mixed.

Players' rating: 84/100 · 205 votes

Full reviews

Face key

  1. 1.00+
  2. 1.540+
  3. 2.050+
  4. 2.560+
  5. 3.068+
  6. 3.575+
  7. 4.080+
  8. 4.585+
  9. 5.090+

5.0 Outstanding! · 4.0 Great job! · 3.0 Good job · 2.0 Could be better · 1.0 Wake me up when it's over · A thumbs-up adds half a point. Our own drawings, in the spirit of the faces GamePro magazine used in the '90s.

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