Math Blaster: Episode One

Manual

14K plays 1993 #Educational

Math Blaster: Episode I - In Search of Spot is an edutainment game in the Blaster Learning System line of educational products created by Davidson & Associates. It is a remake of their earlier New Math Blaster Plus! from 1991. Versions of the game were released for the Super Nintendo Entertainment System and Sega Genesis, simply titled Math Blaster: Episode 1. The program was translated to Spanish and was published as Mates Blaster: En Busca de Positrón.

A sequel called Math Blaster Episode II: Secret of the Lost City was released in 1994 and a prequel for younger children called Math Blaster Jr. was released in 1996. The game Mega Math Blaster (also identified with subtitles 'ages 6-9' or '3rd Grade') follows the structure of Math Blaster Episode I with a new story and art design.

Spot and Blasternaut are preparing for a journey aboard their spaceship, only to find that the ship is not functional. Blasternaut, jumping to conclusions, sends Spot to repair a mechanism known as the 'polytronic combustion regulator' and the latter reluctantly begins repairs, while the former goes below deck. As Spot works, the Trash Alien flies by, captures Spot and departs, leaving garbage everywhere. Blasternaut, upon discovering this, contacts his superior officer, Galactic Commander, and notifies her of the situation. Galactic Commander immediately identifies the criminal and sends Blasternaut on a mission of four objectives.

The game features eight different subjects, which are chosen at the start the game. All the problems encountered in the game, except in the 'Cave Runner' exercise, will fall into the chosen subject. The subjects are as follows:

Text: Wikipedia via RetroGames.cz, licensed under CC BY-SA 3.0

Keyboard controls

GenesisPlayer 1Player 2
D-pad↑↓←→IKJL
AZN
BXM
CC,
XAY
YSU
ZDO
ModeShiftB
StartEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

X, Y and Z are for six-button games such as Street Fighter II.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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Keyboard controls

GenesisPlayer 1Player 2
D-pad↑↓←→IKJL
AZN
BXM
CC,
XAY
YSU
ZDO
ModeShiftB
StartEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

X, Y and Z are for six-button games such as Street Fighter II.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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