Mario Kart: Super Circuit
0 plays 2001 #Racing
Mario Kart: Super Circuit is a 2001 kart racing game for the Game Boy Advance (GBA). It is the third Mario Kart game and retains its predecessors' gameplay: as a Mario franchise character, the player races opponents around tracks based on locales from the Super Mario platform games. Tracks contain obstacles and power-ups that respectively hamper and aid the player's progress. Super Circuit includes various single-player and multiplayer game modes, including a Grand Prix racing mode and a last man standing battle mode.
Super Circuit was developed by Intelligent Systems and published by Nintendo. It was the first handheld Mario Kart game and the only game in the series developed by Intelligent Systems. Its graphical style changed drastically from early demos, with the final release resembling Super Mario Kart (1992) visually. Nintendo revealed Super Circuit alongside the GBA in 2000 and released it in mid-2001, months after the console's launch.
From Wikipedia's article Mario Kart: Super Circuit, licensed under CC BY-SA 4.0
Keyboard controls
| GBA | Player 1 |
|---|---|
| D-pad | ↑↓←→ |
| B | Z |
| A | X |
| L | A |
| R | S |
| Select | Shift |
| Start | Enter |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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Keyboard controls
| GBA | Player 1 |
|---|---|
| D-pad | ↑↓←→ |
| B | Z |
| A | X |
| L | A |
| R | S |
| Select | Shift |
| Start | Enter |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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Review scorecard
- Graphics — Not scored Unavailable
- Sound — Not scored Unavailable
- Control — Not scored Unavailable
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