Hellfire
0 plays 1992 #Shooter
Hellfire is a 1989 horizontally scrolling shooter video game developed by Toaplan and published by Taito for Japanese arcades; in North America, it was distributed by U.S.A. Games. The first horizontal shoot 'em up title to be created by Toaplan, the game takes place in the year 2998, where a space matter known as Black Nebula, created by robot dictator Super Mech, spreads and threatens to engulf human-controlled galaxies. Players assume the role of Space Federation member Captain Lancer, taking control of the CNCS1 spacecraft in a surprise attack to overthrow the enemies using the spacecraft's titular weapon.
Hellfire was conceived by Tatsuya Uemura during his time at Toaplan, and was developed in conjunction with Truxton. It served as an experiment to translate the company's shoot 'em up gameplay style in a horizontal format, but faced a problematic development cycle and went through various changes before its eventual launch for arcades in 1989. The game was then ported to the Sega Genesis by NCS Corporation in 1990, followed by the PC Engine CD-ROM² by NEC Avenue in 1991. Each version of the title features various additions and changes compared with the original release.
From Wikipedia's article Hellfire (video game), licensed under CC BY-SA 4.0
Keyboard controls
| Genesis | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| A | Z | N |
| B | X | M |
| C | C | , |
| X | A | Y |
| Y | S | U |
| Z | D | O |
| Mode | Shift | B |
| Start | Enter | Space |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
X, Y and Z are for six-button games such as Street Fighter II.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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Keyboard controls
| Genesis | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| A | Z | N |
| B | X | M |
| C | C | , |
| X | A | Y |
| Y | S | U |
| Z | D | O |
| Mode | Shift | B |
| Start | Enter | Space |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
X, Y and Z are for six-button games such as Street Fighter II.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
No reviews yet
We found no critic scores for this game, and too few players have rated it.
Review scorecard
- Graphics — Not scored Unavailable
- Sound — Not scored Unavailable
- Control — Not scored Unavailable
- Fun Factor — Not scored Unavailable
No category score or overall rating is available for the unscored slots.
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