Galaxy Force II
0 plays #Shooter
Galaxy Force is a 1988 rail shooter video game developed and published by Sega for arcades. The player assumes control of a starship named the TRY-Z, as it must prevent the Fourth Empire from taking over the entire galaxy. Gameplay involves shooting down enemies using either a laser shot or a limited supply of heat-seeking missiles, all while avoiding collision with projectiles or obstacles and making sure the ship's energy meter doesn't fully deplete. It ran on the Sega Y Board arcade system, and was released with a motion simulator cockpit arcade cabinet like previous Sega Super Scaler games (Space Harrier, After Burner and Thunder Blade).
Created by the same group of developers that later went on to form Sega AM1, Galaxy Force was largely inspired by Star Wars, and was developed specifically to show off the capabilities of the Sega Y hardware with its usage of large, detailed backgrounds and massive amount of on-screen sprites. The soundtrack was composed jointly by Katsuhiro Hayashi and Kouichi Namaki, both of whom had previously created the music for Thunder Blade. The game came in three different cabinet styles; a standard upright, a "Deluxe" machine, and a "Super Deluxe" version that could twist and turn the player around. Almost immediately after the game's release, Sega published an updated version titled Galaxy Force II which added two new levels and other minor additions.
From Wikipedia's article Galaxy Force, licensed under CC BY-SA 4.0
Keyboard controls
| Genesis | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| A | Z | N |
| B | X | M |
| C | C | , |
| X | A | Y |
| Y | S | U |
| Z | D | O |
| Mode | Shift | B |
| Start | Enter | Space |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
X, Y and Z are for six-button games such as Street Fighter II.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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Keyboard controls
| Genesis | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| A | Z | N |
| B | X | M |
| C | C | , |
| X | A | Y |
| Y | S | U |
| Z | D | O |
| Mode | Shift | B |
| Start | Enter | Space |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
X, Y and Z are for six-button games such as Street Fighter II.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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Review scorecard
- Graphics — Not scored Unavailable
- Sound — Not scored Unavailable
- Control — Not scored Unavailable
- Fun Factor — Not scored Unavailable
No category score or overall rating is available for the unscored slots.
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