Extra Innings
0 plays 1992 #Sport
Extra Innings is a 1991 baseball video game released for the Super NES. The game features 12 fictional teams composed of their own fictional players, drawn in an anime style. Players can also create two custom teams, the players of which can have their names and ratings edited any number of times. For the most part, the game adhered to realistic rules of baseball; it omitted some more complex strategies such as the double switch.
Extra Innings's controls were unlike many of the era, featuring pitches with vertical break, diving and sliding catches that could be assisted by the AI, and independent runner control (selecting the destination base with the D-pad and Y would advance the runner; the origin base on the D-pad and B would make an individual runner retreat).
This could be exploited in this and subsequent Japanese versions of the game with runners on first and third in single player. The AI will attempt to put out any runner advancing toward a base. With practice, the player can alternate between advancing and retreating both runners until the computer could not keep up with both, producing cheap runs.
From Wikipedia's article Extra Innings (video game), licensed under CC BY-SA 4.0
Keyboard controls
| SNES | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| A | Z | M |
| B | X | N |
| X | A | U |
| Y | S | H |
| L | Q | Y |
| R | E | O |
| Select | Shift | B |
| Start | Enter | Space |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
Online, both players use the Player 1 keys (or a gamepad) on their own computer. Saving, loading and pausing are off while you play online.
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Keyboard controls
| SNES | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| A | Z | M |
| B | X | N |
| X | A | U |
| Y | S | H |
| L | Q | Y |
| R | E | O |
| Select | Shift | B |
| Start | Enter | Space |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
Online, both players use the Player 1 keys (or a gamepad) on their own computer. Saving, loading and pausing are off while you play online.
No reviews yet
We found no critic scores for this game, and too few players have rated it.
Review scorecard
- Graphics — Not scored Unavailable
- Sound — Not scored Unavailable
- Control — Not scored Unavailable
- Fun Factor — Not scored Unavailable
No category score or overall rating is available for the unscored slots.
Full reviews
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Press Start Game first.
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