Dragon Spirit

T

0 plays 1989 #Shooter

Dragon Spirit is a 1987 vertically scrolling shooter video game developed and published by Namco for arcades. It was released by Atari Games in North America. Controlling the dragon Amur, the player must complete each of the game's nine areas to rescue Princess Alicia from the demon Zawell. Similar to Namco's own Xevious, Amur has a projectile weapon for destroying air-based enemies and a bomb for destroying ground enemies. It ran on the Namco System 1 arcade board.

Music for the game was composed by Shinji Hosoe and designed by Tatsuya Ishikawa. Hosoe, previously a graphics artist for Namco, was allowed to work on the music himself due to most of the company's composers working on Genpei Tōma Den. However, much of his work was accidentally wiped from the hardware midway through development, forcing him to start over. Ishikawa previously created character artwork for Rolling Thunder, being assigned to the project after taking an interest in the enemy designs. The game was dedicated to Shouichi Fukatani, a Namco programmer who had died a few years earlier in 1985 and worked on many of the company's older games, such as Dig Dug and Super Pac-Man.

From Wikipedia's article Dragon Spirit, licensed under CC BY-SA 4.0

Keyboard controls

TG-16Player 1Player 2
D-pad↑↓←→IKJL
IIZN
IXM
SelectShiftB
RunEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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Keyboard controls

TG-16Player 1Player 2
D-pad↑↓←→IKJL
IIZN
IXM
SelectShiftB
RunEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

No reviews yet

We found no critic scores for this game, and too few players have rated it.

Review scorecard

  1. Graphics — Not scored Unavailable
  2. Sound — Not scored Unavailable
  3. Control — Not scored Unavailable
  4. Fun Factor — Not scored Unavailable

No category score or overall rating is available for the unscored slots.

Full reviews

GamePro face key

  1. 1.0Wake me up when it's over0+ out of 100
  2. 1.5Wake me up when it's over+ thumbs-up40+ out of 100
  3. 2.0Could be better50+ out of 100
  4. 2.5Could be better+ thumbs-up60+ out of 100
  5. 3.0Good job68+ out of 100
  6. 3.5Good job+ thumbs-up75+ out of 100
  7. 4.0Great job!80+ out of 100
  8. 4.5Great job!+ thumbs-up85+ out of 100
  9. 5.0Outstanding!90+ out of 100

GamePro named the five whole-number faces; a thumbs-up adds half a point to the same caption. GamePro’s original rating-face design, adapted from Ryan Quintal’s 2018 vector recreation; cleanup for YouConsoles.

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