Blazing Lazers
0 plays 1989 #Shooter
Gunhed, known as Blazing Lazers in North America, is a vertically scrolling shooter game by Hudson Soft and Compile, based on the Japanese film Gunhed. The title was released in 1989 for the PC Engine in Japan and re-skinned for the TurboGrafx-16 in North America, with Gunhed unofficially imported for the PC Engine in Europe. In the game, a fictional galaxy is under attack by an enemy space armada called the Dark Squadron, and this galaxy's only chance for survival is the Gunhed Advanced Star Fighter, who must destroy the Dark Squadron and its Super Weapons. The gameplay features fast vertical scrolling and a wide array of weapons for the player to use.
Blazing Lazers was produced by the same personnel who developed other video game series such as Puyo Puyo and Super Bomberman as well as other games such as Zanac, The Guardian Legend, and DoReMi Fantasy: Milon's DokiDoki Adventure. It was one of the first games released for the TurboGrafx-16 and has received critical praise for its graphical capabilities, lack of slowdown, intense gameplay, and sound. The Blazing Lazers version of the game has been released on the Wii's Virtual Console service in North America, Europe and Australia in 2007, and in Japan the following year. This same version was later released in Japan on the PlayStation Network in 2010, and on the Wii U's Virtual Console in 2014.
From Wikipedia's article Blazing Lazers, licensed under CC BY-SA 4.0
Keyboard controls
| TG-16 | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| II | Z | N |
| I | X | M |
| Select | Shift | B |
| Run | Enter | Space |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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Keyboard controls
| TG-16 | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| II | Z | N |
| I | X | M |
| Select | Shift | B |
| Run | Enter | Space |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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Review scorecard
- Graphics — Not scored Unavailable
- Sound — Not scored Unavailable
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