CD-Man

D
MS-DOS 0 subscribers

264K plays 1989 #Action

CD-Man is an arcade-style maze video game developed by Creative Dimensions and released for DOS in 1989. The game is clearly inspired by the arcade classic Pac-Man, featuring top-down maze navigation, collectible dots, roaming enemies, and score-based progression. An early shareware release, commonly referred to as version 1.5, was later followed by the commercially distributed CD-Man Version 2.0, which expanded the original concept while adjusting its presentation for retail distribution.

In both versions, gameplay centers on clearing maze-like levels by collecting all dots while avoiding enemy characters. Power-ups temporarily allow the player to defeat enemies, and bonus items appear to increase the score. The core mechanics remain fundamentally unchanged between versions, emphasizing timing, pattern recognition, and efficient navigation through increasingly complex layouts.

While version 1.5 was distributed primarily as shareware and closely resembled Pac-Man in both mechanics and visual presentation, version 2.0 introduced a redesigned player character known as the Snoofer. Although no official statement confirms the reason for this change, it is widely assumed that the introduction of an original protagonist was intended to distance the commercially sold version from Namco’s Pac-Man trademark. This change coincided with the game’s transition from informal shareware circulation to a paid commercial release, where legal risks would have been significantly higher.

Graphically, both versions use high-resolution EGA graphics, and there is no substantial technical difference in visual quality between them. Rather than improving resolution or color depth, version 2.0 focused on expanding content, introducing multiple themed worlds, new enemy designs, additional bonus items, and optional two-player gameplay. The audiovisual presentation as a whole remains broadly consistent between releases.

Reception of CD-Man has generally been mixed. Retrospective reviews often describe it as a competent but highly derivative maze game closely following the Pac-Man formula, with Version 2.0 receiving more attention for its broader scope and additional modes rather than for technical improvements. Today, CD-Man is remembered as a representative example of late-1980s PC maze games and as an illustration of how shareware titles sometimes evolved into commercial products with modified presentation to address copyright concerns.

Text: RetroGames.cz, licensed under CC BY-SA 3.0

Controls

This is a PC game: it uses the keyboard the way it did under MS-DOS, and the mouse where the game supports it. Click the game screen first so it gets your key presses.

Many DOS games start with a menu or ask a question first — read the screen and answer with the keyboard. Arrow keys, Enter, Space, Ctrl and Alt are the usual game keys.

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Controls

This is a PC game: it uses the keyboard the way it did under MS-DOS, and the mouse where the game supports it. Click the game screen first so it gets your key presses.

Many DOS games start with a menu or ask a question first — read the screen and answer with the keyboard. Arrow keys, Enter, Space, Ctrl and Alt are the usual game keys.

Emulator help & troubleshooting

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