Worms

D
MS-DOS 0 subscribers

93K plays 1996 #Action

Worms is a 2D artillery tactical video game developed by Team17 and released in 1995. It is the first game in the Worms series of video games. It is a turn-based game where a player controls a team of worms against other teams of worms that are controlled by a computer or human opponent. The aim is to use various weapons to kill the worms on the other teams and have the last surviving worm(s). Level designs are randomly generated based on seeds, with over 55,000 possible level creations.

Worms entered production in 1990 under the title Artillery. Andy Davidson, the game's main developer, overhauled his idea after seeing how Commodore's Amiga refined his ideas while introducing new ones. Lemmings (1991) served as one of the main inspirations for the game, as Davidson wanted Worms to deliver a similar quality of animation and humour. Davidson would also have trouble pitching the game to developers. Eventually, after showcasing the game at a 1994 ECTS, Davidson would meet with Team17's co-founder Martyn Brown who immediately offered to develop and publish the game.

From Wikipedia's article Worms (1995 video game), licensed under CC BY-SA 4.0

Controls

This is a PC game: it uses the keyboard the way it did under MS-DOS, and the mouse where the game supports it. Click the game screen first so it gets your key presses.

Many DOS games start with a menu or ask a question first — read the screen and answer with the keyboard. Arrow keys, Enter, Space, Ctrl and Alt are the usual game keys.

Emulator help & troubleshooting

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Controls

This is a PC game: it uses the keyboard the way it did under MS-DOS, and the mouse where the game supports it. Click the game screen first so it gets your key presses.

Many DOS games start with a menu or ask a question first — read the screen and answer with the keyboard. Arrow keys, Enter, Space, Ctrl and Alt are the usual game keys.

Emulator help & troubleshooting

2.5 Could be better

Players 66 · 180 votes

No critic scores found for this game: this is the players' rating.

Review scorecard

  1. Graphics 2.5 out of 5 Overall fallback
  2. Sound 2.5 out of 5 Overall fallback
  3. Control 2.5 out of 5 Overall fallback
  4. Fun Factor 2.5 out of 5 Overall fallback

Overall fallback: Players 66 · 180 votes. The same 66/100 overall rating fills missing categories using the face scale; these are not separate category scores. Player rating; no critic scores available.

What the reviews talk about

Key wordshumorousfundullinnovativefrustratingplayable

What the critics said

  • GamePro summarized that "a humorous concept never really pays off in Worms".

    — GamePro

  • Reviewing the Saturn version, Sega Saturn Magazine especially praised Worms's unexpected complexity and the fun of multiplayer mode, and called it "quite simply the most playable game to hit the Saturn so far".

    — Sega Saturn Magazine, 1996· about another version

From the Reception section of Wikipedia's Worms (1995 video game) article, under CC BY-SA 4.0. The words are the critics'; their full reviews are on the publishers' pages.

Scores

  • AllGame 1998 4.5/5 (PS) (other versions)
  • Amiga Computing 91% (AGA)
  • Amiga Format 90% (AGA) ; 85% (CD32)
  • Amiga Power 60% (AGA)
  • Computer and Video Games 2/5 (SMD) (other versions)
  • Electronic Gaming Monthly 8.625/10 (SAT) (other versions)
  • GamesMaster 64/100 (SMD) ; 86/100 (SAT) (other versions)
  • Game Players 94% (SAT) (other versions)
  • GameSpot 1996 7.6/10 (PC)
  • IGN 1996 8/10 (PS) (other versions)
  • Mean Machines Sega 79/100 (SMD) ; 87/100 (SAT) (other versions)
  • Micromanía 94/100 (PC)
  • Next Generation 4/5 (SAT, PS)
  • PlayStation Official Magazine – UK 7/10 (PS) (other versions)
  • Play 92% (PS) (other versions)
  • Total! 1996 75/100 (SNES) (other versions)
  • Video Games (DE) 70% (SMD) ; 85% (PS, SAT) ; 67% (SNES) ; 5/5 (JAG)
  • Absolute PlayStation 1996 9/10 (PS) (other versions)
  • Coming Soon Magazine 86% (PC)
  • CU Amiga 94% (AGA) ; 95% (CD32)
  • Fun Generation 10/10 (PS, SAT)
  • Gamer's Zone 1996 4/5 (PC)
  • Génération 4 93% (PC) ; 5/5 (MAC)
  • Joypad 92% (PS) (other versions)
  • MacAddict 3/5 (MAC) (other versions)
  • MAN!AC 69% (SMD) ; 76% (PS, SAT) ; 69% (SNES)
  • Maximum 3/5 (PC, SAT)
  • Sega Power 78/100 (SMD) ; 60/100 (SAT) (other versions)
  • Sega Saturn Magazine 90% (SAT) (other versions)

From the review table of Wikipedia's article. The face takes, first that applies: the Metascore for this platform, GameRankings' average, our average of the critics (one number per publication, a panel averaged), one review alone, the players' rating. Critics and players are never mixed.

Full reviews

GamePro face key

  1. 1.0Wake me up when it's over0+ out of 100
  2. 1.5Wake me up when it's over+ thumbs-up40+ out of 100
  3. 2.0Could be better50+ out of 100
  4. 2.5Could be better+ thumbs-up60+ out of 100
  5. 3.0Good job68+ out of 100
  6. 3.5Good job+ thumbs-up75+ out of 100
  7. 4.0Great job!80+ out of 100
  8. 4.5Great job!+ thumbs-up85+ out of 100
  9. 5.0Outstanding!90+ out of 100

GamePro named the five whole-number faces; a thumbs-up adds half a point to the same caption. GamePro’s original rating-face design, adapted from Ryan Quintal’s 2018 vector recreation; cleanup for YouConsoles.

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