The Games: Winter Challenge
The Games: Winter Challenge is a sports video game developed by Canadian developer Mindspan and published by Accolade for MS-DOS compatible operating systems in 1991 and as Winter Challenge for the Sega Genesis in Europe in 1991 and the United States in 1992. The game portrays eight winter sports events that are competed in during the Winter Olympics. The game is unlicensed and not endorsed by the International Olympic Committee or similar organisations. Upon release, Winter Challenge received praise from several publications, with attention directed to the game's variety of events and visual presentation, with some criticism towards the inconsistency and difficulty of events. A sequel to the game based on the Summer Olympics, The Games: Summer Challenge, was released by Accolade in 1992.
Winter Challenge features two modes. In Tournament mode, the player can create a competitor and participate with up to ten players, with selectable names, countries and user pictures. Once the players are selected, the game shows an opening ceremony for the tournament and then takes the player to a tournament screen where they can see their icons for the events, as well as four buttons that shows their current standings, starts a new tournament, allows the entering of a password to return to an existing tournament, or return to the main menu. In this mode, computer-generated opponents have a skill level, from 'Amateur' to 'Professional' and 'World Class', affecting their speed and stamina in events. In Training mode, the player can participate in a single event as one player. Several events are simplified for the training mode to allow error, such as being able to miss flags in the giant slalom. Once completed, the player can play again, return to the main menu, or watch an instant replay of their performance.
Winter Challenge features eight events. Most events use the directional pad for steering, and buttons for performing certain functions like shooting, running, braking, or pushing off. Button mashing is necessary for some events, with others focused on timing and accuracy. The ski jump is scored by distance, the biathlon by time and shooting accuracy, and all other events are scored by time. A list of the events are provided below:
Text: Wikipedia via RetroGames.cz, licensed under CC BY-SA 3.0
Controls
This is a PC game: it uses the keyboard the way it did under MS-DOS, and the mouse where the game supports it. Click the game screen first so it gets your key presses.
Many DOS games start with a menu or ask a question first — read the screen and answer with the keyboard. Arrow keys, Enter, Space, Ctrl and Alt are the usual game keys.
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Controls
This is a PC game: it uses the keyboard the way it did under MS-DOS, and the mouse where the game supports it. Click the game screen first so it gets your key presses.
Many DOS games start with a menu or ask a question first — read the screen and answer with the keyboard. Arrow keys, Enter, Space, Ctrl and Alt are the usual game keys.
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