Star Control
0 plays 1991 #Strategy
Star Control: Famous Battles of the Ur-Quan Conflict, Volume IV is an action-strategy video game developed by Toys for Bob and published by Accolade. It was originally released for MS-DOS and Amiga in 1990, followed by ports for the Sega Genesis and additional platforms in 1991. The story is set during an interstellar war between two space alien factions, with humanity joining the Alliance of Free Stars to defeat the invading Ur-Quan Hierarchy. Players can choose to play as either faction, each with seven different alien starships which are used during the game's combat and strategy sections.
The game was created by designer-artist Paul Reiche III and programmer-engineer Fred Ford. Initially, the concept was based on the space combat seen in Spacewar! (1962), combined with the action-strategy gameplay seen in Archon: The Light and the Dark (1983). The alternate title, StarCon, was a play on words referring to Reiche's prior work on Archon, adapted into a science fiction setting. After developing the core space combat system, Reiche and Ford created an assortment of ships, abilities, and character designs. The project was completed with additional artwork from Greg Johnson and Erol Otus.
From Wikipedia's article Star Control, licensed under CC BY-SA 4.0
Keyboard controls
| Genesis | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| A | Z | N |
| B | X | M |
| C | C | , |
| X | A | Y |
| Y | S | U |
| Z | D | O |
| Mode | Shift | B |
| Start | Enter | Space |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
X, Y and Z are for six-button games such as Street Fighter II.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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Keyboard controls
| Genesis | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| A | Z | N |
| B | X | M |
| C | C | , |
| X | A | Y |
| Y | S | U |
| Z | D | O |
| Mode | Shift | B |
| Start | Enter | Space |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
X, Y and Z are for six-button games such as Street Fighter II.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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Review scorecard
- Graphics — Not scored Unavailable
- Sound — Not scored Unavailable
- Control — Not scored Unavailable
- Fun Factor — Not scored Unavailable
No category score or overall rating is available for the unscored slots.
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