Save Mary
39K plays 1990 #Action
Save Mary is a puzzle video game developed by Axlon and published by Atari for the Atari 2600. The game involves Mary who is trapped in a valley that is slowly filling with water. The player must operate a crane to move blocks to allow Mary to escape the rising water and eventually be carried to safety by the player.
Frye had years of experience working for various companies including Atari where he made the Atari 2600 port of Pac-Man (1982). Following the video game crash of 1983, he continued to develop games for the system at companies like Epyx and in 1989 at Axlon where he began developing Save Mary. The game was never released as the company began focusing on making games for the Atari Lynx.
Prototypes of Save Mary were later discovered and released as bootlegs cartridges and online. The game had an official release in 2005, being included on the Atari Flashback 2 dedicated console. The game had since been released in various Atari compilations, and was announced for its own unique Atari 2600 cartridge in 2023.
From Wikipedia's article Save Mary, licensed under CC BY-SA 4.0
Keyboard controls
| Atari 2600 | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| Fire | Z | N |
| Game Select | Shift | |
| Game Reset | Enter |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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Keyboard controls
| Atari 2600 | Player 1 | Player 2 |
|---|---|---|
| D-pad | ↑↓←→ | IKJL |
| Fire | Z | N |
| Game Select | Shift | |
| Game Reset | Enter |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
Most games start with Game Reset. Paddle games (Breakout, Kaboom!…) need a gamepad stick.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
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