Ms. Pac-Man

Super Nintendo (SNES) 0 subscribers
Manual

179K plays 1982 #Action

Ms. Pac-Man is a 1982 maze video game developed by General Computer Corporation (GCC) and published by Midway Manufacturing for arcades. It is a sequel to Pac-Man (1980), and the first entry in the series to not be made by Namco. Controlling the title character, Pac-Man's wife, the player is tasked with eating all of the pellets in an enclosed maze while avoiding four colored ghosts. Eating the larger "power pellets" lets the player eat the ghosts, which turn blue and flee.

General Computer made the game as a modification kit for the original Pac-Man, titled Crazy Otto. However, due to previous legal action with Atari, Inc., GCC was forced to present the project to Midway Manufacturing, the North American distributor of Pac-Man. Midway purchased the project and enlisted GCC to use the game as a basis for the sequel to Pac-Man. Multiple names were considered for the game, including Miss Pac-Man and Mrs. Pac-Man, before the final name Ms. Pac-Man was chosen for being easier to pronounce. While development had started without Namco's consent, company president Masaya Nakamura was brought in and provided feedback on the player character's design. Namco ultimately collected the same royalties on each Ms. Pac-Man cabinet as they had with Pac-Man.

From Wikipedia's article Ms. Pac-Man, licensed under CC BY-SA 4.0

Keyboard controls

SNESPlayer 1Player 2
D-pad↑↓←→IKJL
AZM
BXN
XAU
YSH
LQY
REO
SelectShiftB
StartEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Online, both players use the Player 1 keys (or a gamepad) on their own computer. Saving, loading and pausing are off while you play online.

Emulator help & troubleshooting

Comments

Live chat

Connecting…

Chatting as a guest · Sign in to use your name
0/300

Keyboard controls

SNESPlayer 1Player 2
D-pad↑↓←→IKJL
AZM
BXN
XAU
YSH
LQY
REO
SelectShiftB
StartEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Online, both players use the Player 1 keys (or a gamepad) on their own computer. Saving, loading and pausing are off while you play online.

Emulator help & troubleshooting

Videos

Play online

Play with a friend on another computer. Host a room and send them the link; they join as Player 2 and you both see the same game.

Press Start Game first.

Go live

Let anyone watch you play, live in their browser. They see your game as you play it, and your online game when you host a room.

Press Start Game first.

Pac-in-Time Super Nintendo (SNES) 39K plays • 1995
Pac-Attack Super Nintendo (SNES) 26K plays • 1993
Frogger Super Nintendo (SNES) 124K plays • 1981
Super Bomberman 5 Super Nintendo (SNES) 314K plays • 1997
Super Bomberman 3 Super Nintendo (SNES) 331K plays • 1995
Mr. Do! Super Nintendo (SNES) 226K plays • 1982
Tetris Attack Super Nintendo (SNES) 458K plays • 1996
Tecmo Super Bowl Super Nintendo (SNES) 495K plays • 1991
Street Fighter Alpha 2 Super Nintendo (SNES) 310K plays • 1996
The Lion King Super Nintendo (SNES) 593K plays • 1994
Street Fighter II Super Nintendo (SNES) 3.5M plays • 1992
Space Invaders Super Nintendo (SNES) 221K plays • 1978
Side Pocket Super Nintendo (SNES) 59K plays • 1987
Top Gear 2 Super Nintendo (SNES) 260K plays • 1993
Teenage Mutant Ninja Turtles: Tournament Fighters Super Nintendo (SNES) 240K plays • 1993
Mortal Kombat II Super Nintendo (SNES) 601K plays • 1994
Gradius III - The Outbreak Super Nintendo (SNES) 67K plays • 1989
Disney’s Goof Troop Super Nintendo (SNES) 163K plays • 1993
Mortal Kombat Super Nintendo (SNES) 275K plays • 1993
Samurai Shodown Super Nintendo (SNES) 101K plays • 1993

Pixel Verdict

Ms. Pac-ManSNES

3.0 Good job

Players 70 · 482 votes

No critic scores found for this game: this is the players' rating.

What the reviews talk about

Key wordscheapviolentfrustratingoriginalenjoyablefun

What the critics said

  • Les Ellis reviewed the game for Raze in February 1991, stating that he liked the "neat little between-level scenes" and the "jolly title tune", and giving the game a final score of 79%.

    — Raze, 1991

  • They added: "It has the broadest appeal of any game Next Generation has seen, with the possible exception of Tetris. Women love it. Men Love it. Children love it."

    — Next Generation, 1996

  • Julian Rignall reviewed the Atari Lynx port for CVG Magazine, writing that "it offers a fun and non-violent challenge which will appeal to anyone" giving a final score of 79 out of 100.

    — Computer and Video Games, 1991 (Atari Lynx)· about another version

  • Robert A. Jung of IGN gave the Lynx version a final score of eight out of ten, writing: "A decent adaptation overall, and a good game in its own right."

    — IGN, 1999 (Robert A. Jung)· about another version

  • Reviewing the Game Gear version, GamePro commented "If you loved the Pac-Man games, then you loved Ms. Pac-Man, and if you loved Ms. Pac-Man at the arcades, you'll love her here, too."

    — GamePro, 1994· about another version

From the Reception section of Wikipedia's Ms. Pac-Man article, under CC BY-SA 4.0. The words are the critics'; their full reviews are on the publishers' pages.

Full reviews

Face key

  1. 1.00+
  2. 1.540+
  3. 2.050+
  4. 2.560+
  5. 3.068+
  6. 3.575+
  7. 4.080+
  8. 4.585+
  9. 5.090+

5.0 Outstanding! · 4.0 Great job! · 3.0 Good job · 2.0 Could be better · 1.0 Wake me up when it's over · A thumbs-up adds half a point. Our own drawings, in the spirit of the faces GamePro magazine used in the '90s.

Save to...