Mortal Kombat 4

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Manual

659K plays 1997 #Action#Fighting

Mortal Kombat 4 is a 1997 fighting game developed and published by Midway for arcades. It is the fourth main installment in the Mortal Kombat franchise, and a sequel to 1995's Mortal Kombat 3. It is also the first title in the series to use 3D computer graphics, as well as the last in the series to have an arcade release. The game was ported to the PlayStation, Nintendo 64, Microsoft Windows, and Game Boy Color in 1998, followed by an updated version, titled Mortal Kombat Gold, for the Dreamcast in 1999.

The gameplay system in Mortal Kombat 4 is similar to that of the previous games; one of the most notable additions is the use of weapons and objects during fights. The storyline chronicles the attack from the corrupted Elder God Shinnok against his former comrades who trapped him in the Netherealm many years prior to the beginning of the series. The other 17 playable characters take part in the battle between good and evil, with the forces of light trying to stop Shinnok and the forces of darkness from conquering all the realms.

While developing the game, the Midway staff had problems rendering the graphics as it was one of the first 3D fighting games they developed. Co-creator Ed Boon stated that the staff wanted to make Mortal Kombat 4 more violent than its predecessors, removing the comical finishing moves featured in them. Since its release, the game received generally positive response from critics, with the exception of the Game Boy Color port.

From Wikipedia's article Mortal Kombat 4, licensed under CC BY-SA 4.0

Keyboard controls

N64Player 1
Stick↑↓←→
AX
BC
ZZ
LA
RS
C buttonsIKJL
D-padTGFH
StartEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

A gamepad with an analog stick plays much better than the keyboard.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

From the manual, page 11

Open the manual at page 11

Emulator help & troubleshooting

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Keyboard controls

N64Player 1
Stick↑↓←→
AX
BC
ZZ
LA
RS
C buttonsIKJL
D-padTGFH
StartEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

A gamepad with an analog stick plays much better than the keyboard.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

From the manual, page 11

Open the manual at page 11

Emulator help & troubleshooting

Videos

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Pixel Verdict

Mortal Kombat 4N64

3.5 Good job

GameRankings 76% (archived)

What the reviews talk about

Key wordsviolenthilariousrewardingunoriginalunresponsivetedious

What the critics said

  • Next Generation called it "a fast-moving, dark, and disturbing fighter that retains many of the series' best qualities."

    — Next Generation

  • According to a summary in to the series' retrospective by IGN, "With interest in ultraviolence waning, 3D becoming commonplace, and the photorealism now gone, Mortal Kombat 4 was unable to replicate the success of its predecessors."

    — IGN

  • However, IGN mentioned that playing the PC port would become "stale" unless the player "had an extra pad and a friend" and the Official UK PlayStation Magazine said that the game was "the same old stuff trotted out with a fresh coat of pixels. Tedious."

    — IGN, 1998· about another version

From the Reception section of Wikipedia's Mortal Kombat 4 article, under CC BY-SA 4.0. The words are the critics'; their full reviews are on the publishers' pages.

Scores

  • GameRankings 76% · archived average · N64
  • GameRevolution 1998 B (PS) (other versions)
  • GameSpot 1998 8.9/10 (N64) ; 8.6/10 (PS) ; 8.3/10 (PC) ; 3.5/10 (GBC)
  • IGN 1998 8.8/10 (N64) ; 8.0/10 (PS) ; 8.0/10 (PC) ; 4.0/10 (GBC)
  • Next Generation 3/5 (arcade) ; 3/5 (N64) ; 2/5 (PS)
  • PC Gamer (UK) 2000 66%
  • PlayStation: The Official Magazine 5/10
  • SuperGamePower 1998 4.5/5 (N64)
  • Total Game Boy 51% (GBC) (other versions)

From the review table of Wikipedia's article. The face takes, first that applies: the Metascore for this platform, GameRankings' archived average, our average of the critics (one number per publication, a panel averaged), one review alone, the players' rating. Critics and players are never mixed.

Players' rating: 70/100 · 5,473 votes

Full reviews

Face key

  1. 1.00+
  2. 1.540+
  3. 2.050+
  4. 2.560+
  5. 3.068+
  6. 3.575+
  7. 4.080+
  8. 4.585+
  9. 5.090+

5.0 Outstanding! · 4.0 Great job! · 3.0 Good job · 2.0 Could be better · 1.0 Wake me up when it's over · A thumbs-up adds half a point. Our own drawings, in the spirit of the faces GamePro magazine used in the '90s.

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