King’s Quest

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MS-DOS 0 subscribers
Manual

39K plays 1984 #Adventure

King's Quest: Quest for the Crown, originally released as King's Quest, is an adventure game developed by Sierra On-Line and published originally for the IBM PCjr in 1984 as the first entry in the King's Quest series. It was released for several other home computer systems between 1984 and 1989, as well as the Master System console. The game follows the young knight Sir Graham as he journeys through the pseudo-medieval fairy tale-inspired fantasy realm of Daventry, on a quest to recover three magical items and become the next king. It is presented as an interconnected set of locations, or flip-screens, with a pseudo-3D art style. The player interacts with locations and items using text commands, and must avoid numerous hazards and obstacles in their quest.

King's Quest was developed by Sierra after it was approached by IBM to make a game similar to Sierra's Wizard and the Princess (1980) that would showcase the computing power of the upcoming PCjr with animation and complex graphics. It was designed by Sierra co-founder Roberta Williams as a blend of common fairy tales, and was completed over the course of 18 months by Williams and a team of 6 programmers and artists, who had to develop new techniques for making graphical adventure games with visual depth. A reusable game engine was developed for the game, the Adventure Game Interpreter, which was reused for later Sierra games.

From Wikipedia's article King's Quest I, licensed under CC BY-SA 4.0

Controls

This is a PC game: it uses the keyboard the way it did under MS-DOS, and the mouse where the game supports it. Click the game screen first so it gets your key presses.

Many DOS games start with a menu or ask a question first — read the screen and answer with the keyboard. Arrow keys, Enter, Space, Ctrl and Alt are the usual game keys.

Emulator help & troubleshooting

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Controls

This is a PC game: it uses the keyboard the way it did under MS-DOS, and the mouse where the game supports it. Click the game screen first so it gets your key presses.

Many DOS games start with a menu or ask a question first — read the screen and answer with the keyboard. Arrow keys, Enter, Space, Ctrl and Alt are the usual game keys.

Emulator help & troubleshooting

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Pixel Verdict

King’s QuestDOS

3.0 Good job

Players 68 · 200 votes

No critic scores found for this game: this is the players' rating.

What the reviews talk about

Key wordsaccessiblerevolutionarydetaileddifficult

What the critics said

  • A review by Computer Games called it a "revolutionary breakthrough", and Electronic Games similarly said it was a "positive revelation".

    — Electronic Games, 1984

  • K-Power said that there was "more movement" than any other adventure game, while Tilt said it "combines visual and intellectual delight".

    — Tilt, 1984

From the Reception section of Wikipedia's King's Quest I article, under CC BY-SA 4.0. The words are the critics'; their full reviews are on the publishers' pages.

Full reviews

Face key

  1. 1.00+
  2. 1.540+
  3. 2.050+
  4. 2.560+
  5. 3.068+
  6. 3.575+
  7. 4.080+
  8. 4.585+
  9. 5.090+

5.0 Outstanding! · 4.0 Great job! · 3.0 Good job · 2.0 Could be better · 1.0 Wake me up when it's over · A thumbs-up adds half a point. Our own drawings, in the spirit of the faces GamePro magazine used in the '90s.

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