Alpha Waves

D
MS-DOS 0 subscribers

0 plays 1990 #Platform

Alpha Waves (also released as Continuum) is a 3D platformer video game published in 1990 by Infogrames. It was released for the Atari ST, Amiga, and MS-DOS-based home computers. The player explores a labyrinth by moving their craft around a world, bouncing on platforms. The game has a new age theme in presentation and marketing.

It was developed initially for the Atari ST by Christophe de Dinechin for Infogrames. Inspired by Starglider 2 (1988) by Argonaut Games, Dinechin began working on how to create 3D graphics for the Atari ST which he pitched to Infogrames, and the company hired him to develop it into a full game. The game was ported to the Amiga and MS-DOS by Frédérick Raynal.

The game was given a new age theme by Infogrames, which Dinechin and Raynal later felt was a mistake. It was later released as Continuum by Data East. Reviews for the game complimented the games originality, with some publications giving mixed reception to the long lasting appeal of the game and its new age themes. Dinechin would not make another commercial video game, while Raynal said that working on Alpha Waves "made [him] think in 3D" and would later apply his knowledge of 3D games to his adventure game Alone in the Dark (1992).

From Wikipedia's article Alpha Waves, licensed under CC BY-SA 4.0

Controls

This is a PC game: it uses the keyboard the way it did under MS-DOS, and the mouse where the game supports it. Click the game screen first so it gets your key presses.

Many DOS games start with a menu or ask a question first — read the screen and answer with the keyboard. Arrow keys, Enter, Space, Ctrl and Alt are the usual game keys.

Emulator help & troubleshooting

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Controls

This is a PC game: it uses the keyboard the way it did under MS-DOS, and the mouse where the game supports it. Click the game screen first so it gets your key presses.

Many DOS games start with a menu or ask a question first — read the screen and answer with the keyboard. Arrow keys, Enter, Space, Ctrl and Alt are the usual game keys.

Emulator help & troubleshooting

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  1. Graphics — Not scored Unavailable
  2. Sound — Not scored Unavailable
  3. Control — Not scored Unavailable
  4. Fun Factor — Not scored Unavailable

No category score or overall rating is available for the unscored slots.

Full reviews

GamePro face key

  1. 1.0Wake me up when it's over0+ out of 100
  2. 1.5Wake me up when it's over+ thumbs-up40+ out of 100
  3. 2.0Could be better50+ out of 100
  4. 2.5Could be better+ thumbs-up60+ out of 100
  5. 3.0Good job68+ out of 100
  6. 3.5Good job+ thumbs-up75+ out of 100
  7. 4.0Great job!80+ out of 100
  8. 4.5Great job!+ thumbs-up85+ out of 100
  9. 5.0Outstanding!90+ out of 100

GamePro named the five whole-number faces; a thumbs-up adds half a point to the same caption. GamePro’s original rating-face design, adapted from Ryan Quintal’s 2018 vector recreation; cleanup for YouConsoles.

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