AeroGauge

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0 plays 1998 #Racing

AeroGauge is a 1997 racing game developed by Locomotive and published by ASCII Entertainment for the Nintendo 64. It is conceptually similar to Psygnosis's Wipeout and Acclaim Entertainment's Extreme-G; the main difference is that the vehicles in the game fly instead of hovering. AeroGauge garnered mediocre reviews, with criticism directed at its routine concept, excessive pop up, lack of weapons and power-ups, and overly high difficulty.

From Wikipedia's article AeroGauge

Keyboard controls

N64Player 1
Stick↑↓←→
AX
BC
ZZ
LA
RS
C buttonsIKJL
D-padTGFH
StartEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

A gamepad with an analog stick plays much better than the keyboard.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

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Keyboard controls

N64Player 1
Stick↑↓←→
AX
BC
ZZ
LA
RS
C buttonsIKJL
D-padTGFH
StartEnter

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

A gamepad with an analog stick plays much better than the keyboard.

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Emulator help & troubleshooting

2.0 Could be better

GameRankings 58%

Review scorecard

  1. Graphics 2.0 out of 5 Overall fallback
  2. Sound 2.0 out of 5 Overall fallback
  3. Control 2.0 out of 5 Overall fallback
  4. Fun Factor 2.0 out of 5 Overall fallback

Overall fallback: GameRankings 58%. Overall source The same 58/100 overall rating fills missing categories using the face scale; these are not separate category scores.

What the reviews talk about

Key wordsdullthrillingcatchytightoutstandingfun

What the critics said

  • Kraig Kujawa of Electronic Gaming Monthly said the pop-up is "so extreme in places that it can mess you up by inconveniently popping things up in front of you at inopportune times. This adds a little frustration to a game that isn't too much fun to begin with."

    — Electronic Gaming Monthly (Kraig Kujawa)

  • N64 Magazine commented that "zipping through one of the horrible strobing tunnels is possibly the best method ever devised for discovering your susceptibility to epilepsy."

    — N64 Magazine, 1998

From the Reception section of Wikipedia's AeroGauge article.

Scores

58 GameRankings Mixed or average average of the reviews
2 positive9 mixed3 negative
  • 86 N64 Pro1998 86%
  • 80 Game Players1998 8/10
  • 70 AllGame 3.5/5
  • 69 Hyper 69%
  • 65 Nintendo Power1998 6.5/10
  • 60 Famitsu 24/40
  • 60 Next Generation 3/5
  • 56 Electronic Gaming Monthly 5/10, 6.5/10, 6/10, 5/10
  • 52 IGN1998 5.2/10
  • 50 Game Informer 5/10
  • 50 VSixtyFour1998 5/10
  • 45 GameSpot1998 4.5/10
  • 20 Computer and Video Games1998 1/5
  • 10 N64 Magazine 10%

From the review table in Wikipedia's AeroGauge article.

Full reviews

GamePro face key

  1. 1.0Wake me up when it's over0+ out of 100
  2. 1.5Wake me up when it's over+ thumbs-up40+ out of 100
  3. 2.0Could be better50+ out of 100
  4. 2.5Could be better+ thumbs-up60+ out of 100
  5. 3.0Good job68+ out of 100
  6. 3.5Good job+ thumbs-up75+ out of 100
  7. 4.0Great job!80+ out of 100
  8. 4.5Great job!+ thumbs-up85+ out of 100
  9. 5.0Outstanding!90+ out of 100
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Monster Truck Madness 64 Nintendo 64 0 plays • 1999
F-Zero X Nintendo 64 0 plays • 1998
F-1 World Grand Prix Nintendo 64 0 plays • 1998
Off Road Challenge Nintendo 64 0 plays • 1998
Street Racer MS-DOS 17K plays • 1994
Cruis’n World Nintendo 64 51K plays • 1996
GT 64: Championship Edition Nintendo 64 0 plays • 1998
Monaco Grand Prix Nintendo 64 0 plays • 1999
Top Gear Overdrive Nintendo 64 0 plays • 1998
Beetle Adventure Racing! Nintendo 64 0 plays • 1999
Wipeout 64 Nintendo 64 0 plays • 1998
California Speed Nintendo 64 0 plays • 1999
Extreme-G XG2 Nintendo 64 0 plays • 1998
S.C.A.R.S. Nintendo 64 0 plays • 1998
Destruction Derby 64 Nintendo 64 0 plays • 1999

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