AeroGauge
0 plays 1998 #Racing
AeroGauge is a 1997 racing game developed by Locomotive and published by ASCII Entertainment for the Nintendo 64. It is conceptually similar to Psygnosis's Wipeout and Acclaim Entertainment's Extreme-G; the main difference is that the vehicles in the game fly instead of hovering. AeroGauge garnered mediocre reviews, with criticism directed at its routine concept, excessive pop up, lack of weapons and power-ups, and overly high difficulty.
From Wikipedia's article AeroGauge
Keyboard controls
| N64 | Player 1 |
|---|---|
| Stick | ↑↓←→ |
| A | X |
| B | C |
| Z | Z |
| L | A |
| R | S |
| C buttons | IKJL |
| D-pad | TGFH |
| Start | Enter |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
A gamepad with an analog stick plays much better than the keyboard.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
Live chat
Connecting…
Keyboard controls
| N64 | Player 1 |
|---|---|
| Stick | ↑↓←→ |
| A | X |
| B | C |
| Z | Z |
| L | A |
| R | S |
| C buttons | IKJL |
| D-pad | TGFH |
| Start | Enter |
Hotkeys
- 1 Quick save state
- 2 Quick load state
- 3 Change save slot
A gamepad with an analog stick plays much better than the keyboard.
Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).
2.0 Could be better
GameRankings 58%
Review scorecard
- Graphics 2.0 out of 5 Overall fallback
- Sound 2.0 out of 5 Overall fallback
- Control 2.0 out of 5 Overall fallback
- Fun Factor 2.0 out of 5 Overall fallback
Overall fallback: GameRankings 58%. Overall source The same 58/100 overall rating fills missing categories using the face scale; these are not separate category scores.
What the reviews talk about
Key wordsdullthrillingcatchytightoutstandingfun
What the critics said
Kraig Kujawa of Electronic Gaming Monthly said the pop-up is "so extreme in places that it can mess you up by inconveniently popping things up in front of you at inopportune times. This adds a little frustration to a game that isn't too much fun to begin with."
— Electronic Gaming Monthly (Kraig Kujawa)
N64 Magazine commented that "zipping through one of the horrible strobing tunnels is possibly the best method ever devised for discovering your susceptibility to epilepsy."
— N64 Magazine, 1998
From the Reception section of Wikipedia's AeroGauge article.
Scores
- 86 N64 Pro1998 86%
- 80 Game Players1998 8/10
- 70 AllGame 3.5/5
- 69 Hyper 69%
- 65 Nintendo Power1998 6.5/10
- 60 Famitsu 24/40
- 60 Next Generation 3/5
- 56 Electronic Gaming Monthly 5/10, 6.5/10, 6/10, 5/10
- 52 IGN1998 5.2/10
- 50 Game Informer 5/10
- 50 VSixtyFour1998 5/10
- 45 GameSpot1998 4.5/10
- 20 Computer and Video Games1998 1/5
- 10 N64 Magazine 10%
From the review table in Wikipedia's AeroGauge article.
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