Adventures of Dino Riki

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Adventures of Dino Riki, known in Japan as Shin Jinrui: The New Type (新人類; lit. "New Humans"), is a scrolling shooter video game developed by Hudson Soft for the Nintendo Entertainment System. The player takes on the role of the titular Dino Riki in a prehistoric setting, tasked with completing a series of vertically-scrolling stages while contending with various enemies, platforming sections, and bosses. Power-ups that improve the player's weapons or mobility can be uncovered by hitting boulders scattered about each stage.

Japanese magazines previewed it as an action game with unique mechanics before it was converted into a scrolling shooter just prior to launch. Hudson had desired to release a game similar to Konami's 1986 MSX shooter Knightmare. The Adventures of Dino Riki development staff has only been revealed through social media posts. Wrestler Riki Choshu lent his name and likeness to the project and was featured prominently in its Japanese advertising.

Due to a five game-per-year limit imposed by Nintendo on its licensees, Hudson partnered with electronics corporation Ricoh to get Adventures of Dino Riki released in Japan under the briefly-established Rix Soft label in early 1987. Hudson self-published it in North America in late 1989. It was met with average review scores and mixed opinions regarding its graphics, gameplay, and difficulty.

From Wikipedia's article Adventures of Dino Riki, licensed under CC BY-SA 4.0

Keyboard controls

NESPlayer 1Player 2
D-pad↑↓←→IKJL
BZN
AXM
SelectShiftB
StartEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Online, both players use the Player 1 keys (or a gamepad) on their own computer. Saving, loading and pausing are off while you play online.

Emulator help & troubleshooting

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Keyboard controls

NESPlayer 1Player 2
D-pad↑↓←→IKJL
BZN
AXM
SelectShiftB
StartEnterSpace

Hotkeys

  • 1 Quick save state
  • 2 Quick load state
  • 3 Change save slot

Gamepads are detected when you press a button. Remap any key from the emulator’s Controls menu (gear icon).

Online, both players use the Player 1 keys (or a gamepad) on their own computer. Saving, loading and pausing are off while you play online.

Emulator help & troubleshooting

No reviews yet

We found no critic scores for this game, and too few players have rated it.

Review scorecard

  1. Graphics — Not scored Unavailable
  2. Sound — Not scored Unavailable
  3. Control — Not scored Unavailable
  4. Fun Factor — Not scored Unavailable

No category score or overall rating is available for the unscored slots.

Full reviews

GamePro face key

  1. 1.0Wake me up when it's over0+ out of 100
  2. 1.5Wake me up when it's over+ thumbs-up40+ out of 100
  3. 2.0Could be better50+ out of 100
  4. 2.5Could be better+ thumbs-up60+ out of 100
  5. 3.0Good job68+ out of 100
  6. 3.5Good job+ thumbs-up75+ out of 100
  7. 4.0Great job!80+ out of 100
  8. 4.5Great job!+ thumbs-up85+ out of 100
  9. 5.0Outstanding!90+ out of 100

GamePro named the five whole-number faces; a thumbs-up adds half a point to the same caption. GamePro’s original rating-face design, adapted from Ryan Quintal’s 2018 vector recreation; cleanup for YouConsoles.

Play online

Play with a friend on another computer. Host a room and send them the link, or list it in Open rooms for anyone to join; they play as Player 2 and you both see the same game.

Press Start Game first.

Go live

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